Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Tags
Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 4 months ago
Changelog
Changes over v0.2.1:
- Improved the look & quality of TAA upscaling
- Fixed water & glass flickering with TAAU
- Tweaked water caustics to be more visible at sunrise/sunset
- Added refracted glass caustics in diffuse lighting
- Small tweaks to shadow denoising
- Implemented atmosphere multiple scattering to make the sky bluer and less dingy
- New shader effects:
- Subsurface scattering
- Volumetric lighting
- Diffuse and reflection denoiser improvements
- Implemented Catmull-Rom TAA history sampling for less blur
- Reduced flickering and shimmering with POM and detailed normal maps on distant objects
- Fixed issues with water waves at high coordinates
- Fixed sky noise visible near the horizon
- Fixed POM not working with low Mipmap Levels
- Fixed the sky looking too dark in refractions
- Fixed reflection per pixel shadow calculation not working if Screen Space Reuse is disabled
- Fixed the sun being too bright when under the horizon
- Fixed a precision issue that caused light leaking in some situations
Files
zephyr-starlight-v0.2.2a.zip(4.01 MiB) Primary
Metadata
Release channel
AlphaVersion number
v0.2.2aLoaders
Iris


