Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
AFK Sleep
Requires Detect AFK Players.
Allows players to sleep even when there are players AFK on the server, and respects your original playersSleepingPercentage
. If you've got someone that joins then immediately leaves to take a shower, now that won't stop you from being able to skip the night.
Features
- Configurable percentage - Change the gamerule like you would normally
- Highly optimized - No commands run unless necessary, no NBT usage, no checks every tick
- Reacts to changes - Leaving, joining, changing AFK state, changing dimension, etc
- Works correctly - Other data packs don't consider dimensions or state changes
Details
When AFK Sleep is first installed, it uses the playersSleepingPercentage
you've set as the percentage of non-AFK players in the overworld that have to be sleeping to skip the night. The table below explains it:
Players | Not AFK | playersSleepingPercentage | Players required to sleep |
---|---|---|---|
3 | 3 | 100% | 3 (all three players have to sleep) |
3 | 2 | 100% | 2 (only the two non-afk players have to sleep) |
3 | 2 | 50% | 1 (only half of the non-afk players have to sleep) |
To change the percentage of "active" players that need to sleep, just change the gamerule like you normally would, with /gamerule playersSleepingPercentage NUMBER
. This gamerule is managed for you, so don't worry if it isn't set to the value you expect.
Before version 1.3: How to change playersSleepingPercentage
Because this datapack overrides the playersSleepingPercentage
gamerule, you have to modify a scoreboard value to change its calculations. Replace the number '50' with the percentage you want to set.
/scoreboard players set .relativePercentage afk_sleep.dummy 50
If you want to uninstall the datapack, run /function afk_sleep:uninstall
to delete the backing scoreboards and reset the playersSleepingPercentage
automatically.