changes
- removed unused animations
- buff apocalpytic sigil damage
- redo the boss summoner interaction hitbox
- change config buttons layout
- exhort hunger effect will last longer
- Added a particle to the target when exhort is activated
- reloading/joining the world now re-play the music
- [ressource pack] set "stream" to true in sound.json
bug fixes
- fix rare bug where apocalpytic sigil would get stuck into a broken state
- fix illegal teleportation (THIS IS NOT AN 100% FIX, YOU CAN TP Annihilation BUT THIS MAY CAUSE UNWANTED RESULT)
- fix summoning Annihilation with function
annihilation:boss_summoner/struct_boss_summon
not killing the boss summoner - fix failing Annihilation not reseting the music loop and stopping the music
- fix bug where players get advancement for killing Annihilation if the killing blow was caused by a mob
- fix exhort radius
new
- Added auto update (update the datapack scoreboards (this will reset the config) and structure if needed, when you update the datapack)
- you can now fail Annihilation (if there no player left at the arena (105 blocks radius) annihilation will despawn)
- gamerule
doMobLoot
affect annihilation loot
changes
- summoning the boss now require 2
netherite_ingot
- change color of the
corrupted trophy
- remove barrier block from the structure
- changed the welcome message
- when annihilation has been defeated every player from a 64 blocks radius will get the advancement
- increase new sun damage radius (90 -> 150)
- new sun health now scale with difficulty
- boss loot chest now break block before being place
- slightly changed the number of items in vanilla loot
- annihilation will randomly rotate his body toward target when spawn outside of his structure
- music will now be played as
Jukebox/Note Blocks
instead ofBlocks
- apocalipytic sigil now play a sound when changing phases (follow to attack)
- reduce player counting radius from 80 blocks to 64 blocks
bug fixes
- fix reseting structure not reseting annihilation summoning items progression
- fix annihilation not changing non-player target
- fixed new_sun damaging player that are too far away from the boss
- added advancement after killing annihilation, (advancement name:
annihilation:nether/kill_annihilation)
loot changes
-
remove nether bridge chest from the boss loot
-
changed the amount of chest that you get from the loot (you should get less chest with a lower difficulty and better chest should appear more often)
-
Added gold block to the vanilla loot chest
annihilation changes
-
nerfed annihilation on higher difficulties modded health : 8000 -> 2500 heavy_modded health : 250000 -> 8000 some damage got nerfed aswell
-
slightly change annihilation mele attacks area
-
nerfed infernal subjugate heal on higher difficulties
-
reduced magma Hulk attack knockback
team
-
changed some parameters on annihilation_team
-
changed how annihilation summons are assigned to the team (annhilation no loger make every entity that is immune to him assigned to the team)
new sun ability
-
new_sun hitbox now have a name, so that mod that show entity now show "new sun" instead of "magame cube"
-
new sun now take 15s to reach it's full size
bug fixes
-
fixed annihilation sigil buff indication still showing during some animation
-
changed mod icon again (it got reverted to the old one)
-
fixed new sun not damaging player(s)/target that are far away (the explosion can damage player(s)/target in a 90 blocks radius)
-
infernal subjugate no longer teleport
-
removed no_knockback damage type from the datapack since it was added in 1.20.2
-
added new gamerule: new sun instakill toggling this off, will make new sun deal 80 damage (in vanilla difficulty as explosion) to the target and any player
-
music will now loop if there are any annihilation left
-
fixed annihilation not targeting properly
-
fixed Apocalpytic Sigil not following player
-
changed the welcome message (the one that show up when first loading the datapack)
-
changed pack.png in the datapack
-
remove tellraw that said that the datapack as been re-loaded
-
remove the background gui in the texturepack