MINOR UPDATE
ADDITIONS
- Officially updated to game version 1.21.5!
- Various adjustments to the stat bonuses received.
- The new legacy uninstall function has been added, which will automatically run upon loading the world, clearing buffs from old versions of this datapack from the attribute list of any players online. You can run this function manually as well by using /function set_bonuses:legacy_uninstall. Please note, any overlap between a buff from an older version and this version will also be cleared by this until the datapack checks your armor again, so don't panic for that split second!
FEATURE LIST FOR THIS VERSION
MATERIAL BONUSES
- AMETHYST: +5 maximum health.
- COPPER: +4 mining efficiency.
- DIAMOND: +0.0125 movement speed.
- EMERALD: +0.5 luck.
- GOLD: +0.25 attack speed.
- IRON: +2 armor points.
- LAPIS: +1 respiration.
- NETHERITE: -0.15 taken knockback.
- QUARTZ: -0.1 fall damage taken.
- REDSTONE: +1 attack damage.
- RESIN: -0.125 burning time.
PATTERN SET BONUSES
- BOLT: +0.05 movement speed, +0.5 attack speed, -1 attack damage
- COAST: +7 respiration, -0.2 block break speed, -0.0125 movement speed
- DUNE: +3 luck, -0.25 attack speed, -0.01 movement speed
- EYE: -0.5 fall damage multiplier, -0.25 attack speed, -4 armor toughness
- FLOW: +0.84 jump strength, +4 safe fall distance, +0.08 gravity
- HOST: +16 mining efficiency, -1 entity interaction range, -1 block interaction range
- RAISER: +2 entity interaction range, +2 block interaction range, +0.5 scale
- RIB: -0.5 burning time, +1 movement efficiency, -2 luck
- SENTRY: +1 attack speed, -2 attack damage, -4 armor points
- SHAPER: -0.5 scale, +0.1 movement speed, -1 entity interaction range
- SILENCE: +10 maximum health, +5 armor points, -0.05 movement speed
- SNOUT: +3 attack damage, +0.5 attack knockback, -0.25 attack speed
- SPIRE: +5 safe fall distance, -0.25 fall damage multiplier, -0.04 gravity
- TIDE: +2 submerged mining speed, +4 respiration, +1 burning time
- VEX: +2 attack knockback, +0.75 attack speed, -0.06 gravity
- WARD: +1 knockback resistance, +4 entity interaction range, +1 scale
- WAYFINDER: +4 block interaction range, -0.25 block break speed, -1 entity interaction range
- WILD: +1.5 luck, +0.4 step height, +0.25 fall damage multiplier
MINOR UPDATE
ADDITIONS
- Various adjustments to the stat bonuses received, most notably, all trim pattern sets will either give two buffs and a nerf or one buff and two nerfs. The updated stat list can be found below.
FEATURE LIST FOR THIS VERSION
MATERIAL BONUSES
- AMETHYST: +5 maximum health.
- COPPER: +4 mining efficiency.
- DIAMOND: +0.0125 movement speed.
- EMERALD: +0.5 luck.
- GOLD: +0.25 attack speed.
- IRON: +2 armor points.
- LAPIS: +1 respiration.
- NETHERITE: -0.15 taken knockback.
- QUARTZ: -0.1 fall damage taken.
- REDSTONE: +1 attack damage.
- RESIN: -0.125 burning time.
PATTERN SET BONUSES
- BOLT: +0.05 movement speed, +0.5 attack speed, -1 attack damage
- COAST: +7 respiration, -0.2 block break speed, -0.0125 movement speed
- DUNE: +3 luck, -0.25 attack speed, -0.01 movement speed
- EYE: -0.5 fall damage multiplier, -0.25 attack speed, -4 armor toughness
- FLOW: +0.84 jump strength, +4 safe fall distance, +0.08 gravity
- HOST: +16 mining efficiency, -1 entity interaction range, -1 block interaction range
- RAISER: +2 entity interaction range, +2 block interaction range, +0.5 scale
- RIB: -0.5 burning time, +1 movement efficiency, -2 luck
- SENTRY: +1 attack speed, -2 attack damage, -4 armor points
- SHAPER: -0.5 scale, +0.1 movement speed, -2 entity interaction range
- SILENCE: +20 maximum health, +10 armor points, -0.05 movement speed
- SNOUT: +3 attack damage, +0.5 attack knockback, -0.25 attack speed
- SPIRE: +5 safe fall distance, -0.25 fall damage multiplier, -0.04 gravity
- TIDE: +2 submerged mining speed, +4 respiration, +1 burning time
- VEX: +2 attack knockback, +0.75 attack speed, -0.06 gravity
- WARD: +1 knockback resistance, +4 entity interaction range, +1 scale
- WAYFINDER: +4 block interaction range, -0.25 block break speed, -1 entity interaction range
- WILD: +1.5 luck, +0.4 step height, +0.5 fall damage multiplier
IMPORTANT NOTICE
If you are looking to update this datapack from version 1.0 to this version, please download version 1.0.1 first in order to be able to run the uninstall function, as version 1.0 will not have the same kinds of buffs for everything. That version's entire existence is effectively damage control. I apologize for this oversight, this was my first datapack so it's only natural something would slip through the cracks.
CRUCIAL PATCH
ADDITIONS
- Added new manual function known as set_bonuses:uninstall which you MUST run before removing the datapack (either to remove it entirely or to update to a newer version) to ensure that no one gets stuck with buffs that no longer exist.
IMPORTANT NOTICE
If you are updating the datapack from version 1.0 to any future version, please download this version first in order to be able to run the uninstall function, as version 1.0 will not have the same kinds of buffs for everything as even version 1.1. This version's entire existence is effectively damage control. I apologize for this oversight, this was my first datapack so it's only natural something would slip through the cracks.
RELEASE VERSION
FEATURE LIST FOR THIS VERSION
MATERIAL BONUSES
- AMETHYST: +5 maximum health.
- COPPER: +4 mining efficiency.
- DIAMOND: +0.0125 movement speed.
- EMERALD: +1 luck.
- GOLD: +0.25 attack speed.
- IRON: +2 armor points.
- LAPIS: +1 respiration.
- NETHERITE: -0.15 taken knockback.
- QUARTZ: -0.1 fall damage taken.
- REDSTONE: +1 attack damage.
- RESIN: -0.125 burning time.
PATTERN SET BONUSES
- BOLT: +0.05 movement speed, +0.5 attack speed, -1 attack damage.
- COAST: +3 respiration.
- DUNE: +6 luck, -0.25 attack speed, -0.01 movement speed.
- EYE: +5 safe fall distance.
- FLOW: +0.84 jump strength.
- HOST: +16 mining efficiency.
- RAISER: +2 entity interaction range.
- RIB: -0.5 burning time.
- SENTRY: +0.5 attack speed.
- SHAPER: -0.5 scale, +0.1 movement speed, -1 entity interaction range.
- SILENCE: +20 maximum health, +10 armor points, -0.8 attack speed.
- SNOUT: +3 attack damage.
- SPIRE: +7 safe fall distance, -0.5 fall damage multiplier, -0.04 gravity.
- TIDE: +2 submerged mining speed, +7 respiration, +1 burning time.
- VEX: +2 attack knockback.
- WARD: Knockback immunity, +4 entity interaction range, +1 scale.
- WAYFINDER: +3 block interaction range.
- WILD: +3 luck.