Loot Tables
- Added labratory chest loot table.
Badlands Pyramid
- Added dry grass decoration.
- Added another hallway variant.
- Updated a stairwell to be less buggy in generation.
- Added labratories.
- Altar rooms generate differently to save structure voids.
Technical/Bug Fixes
- Added pack.png picture.
- Dead ends now work more properly.
- Waterlogging issues no longer occur when generating a Badlands Pyramid in a place that would have been underwater.
- Tweaked what spawns a room and what spawns another hallway.
ADVANCEMENTS
- Moved Badlands Pyramid related advancements to be in the Adventure page to their own dedicated page
- Removed [Safety First] advancement
- Added [Well, Well, Well] advancement. Triggers when you discover a Badlands Well
BADLANDS WELL
- Added Badlands Wells. Spawn extremely rarely in badlands biomes and have some pots and a chest in them.
BADLANDS PYRAMID
- Added more decoration
- Added a second variation of the magma pit trap
- Added a hall with a drop down into more pyramid
- Made the pyramid depth smaller to make up for the verticality added in Alpha 1.2
- Added two portal rooms, similar to Ruined Portals
- Added a husk spawner room
- Made the tall stairwell have less offshoots and made its secret tunnel spawn a room instead of a hallway
- Gave the second altar hall more offshoots to negate the rare occurrence that it fails to spawn any hallways, leading to a pyramid with just an altar