Patch Notes:
- Fixed pets not being invisible when spawning them when their status is set to 'hidden'.
- Fixed level 1 Hamster pet lore.
Patch Notes:
- Fixed TPS increase when having pets in your inventory or hotbar.
- Reduced vertical movement for idle pet animation.
- Increased maximum pets to 36.
- Added second pet menu page when having more than 18 pets.
- Increased performance when opening / interacting with the pet menu.
- Added pet visibility setting where you can toggle your own pets' visibility.
- Increase overall performance.
- Fixed being able to take the Pet Level Display from the menu.
- Updated the in-game wiki.
Website Note:
- Added the official Better Pets wiki page on my website:
Patch Notes:
- Added support for
1.21.1.
Patch Notes:
- Fixed new installations of Better Pets v4.2.6+ not assigning the player a new unique ID. Players were previously sharing the same ID meaning that all players would share the same pets.
Patch Notes:
- Fixed active pet not respawning when rejoining the server.
Patch Notes:
- Pet Menus are now invisible when using the included resource pack.
- Pet Menus now despawn when the player disconnects. (multiplayer only)
- Active pets now go invisible when the owner disconnects. (multiplayer only)
Note:
- Added an optional resource pack that makes the pet menu invisible.
Patch Notes:
- All active pets that were left behind because the player disconnected will now despawn automatically. (Works only for multiplayer)
Work In Progress:
- Invisible pet menu.
Patch Notes:
- Pets outside the player's range of 60 blocks will instantly teleport to the player.
- Pets now teleport with the player when changing dimensions. (previously, it would just despawn)
- Active pet and menu will both despawn when the player dies.
- Fixed multiple active pets and/or menus breaking all other pets.
- Added multiple safety checks for certain systems.
- Fixed multiple logic issues.
Patch Notes:
- Added support for
1.21.9.
Patch Notes:
- Fixed worm pet not working and loading.



