Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
An accessibility datapack which adds several per-player easier difficulty options, as well as a harder Ultra Hardcore-inspired option.
With the Blissful power, hostile mobs will always ignore you, even if you attack them. Some mobs may still deal contact damage, but they will never seek you out to attack.
With the Hungerless power, you won't need to eat, but you won't get saturation points, and can still eat to restore saturation for faster healing.
With the Ultra Hardcore power, you don't regenerate health naturally, and have to use potions or other methods to heal yourself.
These three powers can be combined freely via the included Origins in the Origin layer. Players who don't wish to use any of them, and just want the normal difficulty of the game can use the included Standard Origin.
Since the Blissful Origins are in their own layer, they can be freely combined with other Origins. This can result in poor balance with other Origins, but the datapack was originally made as an accessibility tool, for players who may be used to Peaceful mode, or who find the game scary, or the hunger mechanics unfun/inconvenient. It's evolved past that slightly, and is now more generally per-player difficulty options, but the point still stands; It's not necessarily balanced, but it's not really supposed to be. Specific Origins can be disabled using datapacks, if desired.
Loosely inspired by, and named after, the Bliss modpack, but completely unaffiliated with Bliss, Vazkii, and Violet Moon Modding.