Compatibility
Minecraft: Java Edition
1.21–1.21.4
1.20.x
1.19.x
Platforms
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Licensed ARR
Published last year
Updated last week
Changelog
Horde Nights v1.2.3
Additions
- Lay groundwork for a future update.
- Add a community suggested item to celebrate 100k Downloads
- Added the "Horde Fishing Rod"
- This item comes equipped with powerful enchantments, attack modifiers, and the ability to catch the elusive "Golden Salmon" from Mo-Fish(unreleased)
- Super & Festive versions are more powerful than the Bloody version.
- Added the "Horde Fishing Rod"
- Added extra xp rewards to killing horde mobs. Adds one level per difficulty increase, and adds one level during super moons.
- The amount of EXP each level gives is dependant on the mob.
- When lunar events are active, mobs now have custom loot tables which reference the vanilla loot tables.
- All mobs except the modded creepers & Zombie Villagers have been added.
- Zombie Villagers will be added when they get their own content in a future update!
- All mobs except the modded creepers & Zombie Villagers have been added.
- Added custom Enchantment
- Horde Sharpness - Deals extra damage to any members of the horde during Lunar Events.
- Can be combined with sharp/smite/boa
- Only dropped from Horde Mobs(during blood/super moons) or Random Loot Chests(maybe, assuming the bug still exists where we can't disable this)
- Horde Sharpness - Deals extra damage to any members of the horde during Lunar Events.
Changes
- Lunar Event Messages:
- All messages have changed.
- They are now more direct by default.
- If you prefer the old vaugeness, you can change the setting in the config.
- The messages have changed to be slightly smaller and even a little more direct than before.
- Config Changes
- Pity Phantom Spawning is now configurable from Gameplay Pg2
- Lunar Event Messages are configured on Visuals Pg1
- Nerfed Phantom Spawning
Fixes
- Fix Super Moons using blood moon attributes on recruited mobs.
- Fix a bug from a few updates ago persisting in 1.21.2+
- Fix #7 - Members of The Horde do not get their Health Increase properly
- Fix Creeper Overhaul Mobs not working right during a super moon
- Fix many mob particle effects(i swear somehow they were still working in testing, but they shouldn't have been...)
- Fix old bugged code remaining in 1.21.4 blood moons
Known Issues
- Super Moons & Festive moons are bugged and may cause events to not work at all, simply disable them to fix this issue while you wait for the next update
- I forgot to add some of the features added in this update to the overlays for 1.21.2-1.21.4, this will be fixed in the next update
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.2.3Loaders
Game versions
1.21–1.21.4Downloads
176Publication date
March 19, 2025 at 5:22 PMPublisher

Bowswa
Member