Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
Platforms
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Licensed ARR
Published last year
Updated last week
Changelog
Horde Nights v1.3.3
Updates
- Updated to fully support 1.21.5
Changes
- Init v10
- Config Changes
- You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
- Currently there is no 100% functionality in the TimeLib Integration, this may change.
- You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
- Changed how Natural Bunk Events work
- If natural bunk events are enabled, they now only have a 50% chance relative to their non-bunk counterpart.
- For example, if your world is only currently eligible for Blood Moons, there will be a 50/50 chance of going bunk.
- However, if you are eligible for Festive or Super Moons, since these event's cannot yet go bunk, the chance is less than 50%
- The chance of a Bunk Blood Moon will be the same as the chance of a normal Blood Moon. 50% chance relative to non-bunk counterpart.
- However, you can choose to have the guarenteed functionality in the config.
Fixes
- Fixed #8 - Player can get Oozing Effect.
- Fixed #9 - Horde Mobs will delete player's items if they pick up and despawn.
- Fixed Natural Bunk Config Buttons doing nothing(oopps forgot code hehe).
- Potentially fixed a bug causing Festive Moons to never spawn if enabled.
- Fixed still being able to manually set difficulty to peaceful.
- Fixed Difficulty Config Page sometime being behind and not displaying correctly.
- Fixed Super Moon events not lasting 2x longer than regular nights.
- Fixed "Horde Rod" item being broken in 1.21.2+
- Fixed "Blood Pact" advancement in 1.21.4+
- Fixed NoSleep not working during super moons since bunk groundwork update.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3.3+modLoaders
Game versions
1.21–1.21.5Downloads
203Publication date
April 30, 2025 at 8:35 PMPublisher

Bowswa
Member