- Fix: Fixes invalid enchantment reference condition.
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/v1.4-MC1.21...v1.4.1-MC1.21
- Feature: The functionality is now tied to a new enchantment called
Bonking
, which also removes the need for the hit detection. This also prevents the bonk stick from (physically) hurting the villager. - Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.20+...v1.4-MC1.21
- Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.20+...v1.4-MC1.20.5-1.20.6
- Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.20+...v1.4-MC1.20-1.20.4
- Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.17-1.19.4...v1.4-MC1.18-1.19.4
- Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.17-1.19.4...v1.4-MC1.17-1.17.1
- Feature: New info function. Run
/function eingruenesbeb.bonk_villager:info
to access it. - Feature: The Bonk-Stick now makes an appropriate sound, when used. Make sure the resource pack is installed and active for that feature.
- Refactor: All scoreboard objectives, tags and the namespace of the pack have been changed. The objectives for the old hit detection method have been removed. It is advisable to run
/function eingruenesbeb.bonk_villager:upgrade
to get rid of old scoreboard objectives. (Old tags will be updated automatically.)
Full Changelog: https://github.com/eingruenesbeb/Villager-Bonk/compare/1.3-MC1.16...v1.4-MC1.16-1.16.5
This update comes with some performance improvements with the entity hit detection.
IMPORTANT NOTICE FOR UPGRADE:
When upgrading from v1.2.0 (or older) there will be an accompanying that will clean up unnecessary ids from other entities.
Please take a look at the additional file.
Another important notice: This is the MC-1.16.x version
from version: 1.3.0
This update comes with some performance improvements with the entity hit detection.
IMPORTANT NOTICE FOR UPGRADE:
When upgrading from v1.2.0 (or older) there will be an accompanying that will clean up unnecessary ids from other entities.
Please take a look at the additional file.
Another important notice: This is the MC-1.17-1.19.4 version
from version: 1.3.0
This update comes with some performance improvements with the entity hit detection.
IMPORTANT NOTICE FOR UPGRADE:
When upgrading from v1.2.0 (or older) there will be an accompanying that will clean up unnecessary ids from other entities.
Please take a look at the additional file.
Another important notice: This is the MC-1.20+ version
from version: 1.3.0
- v1.1.2 → v1.2
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
This feature took quite a while, because searching through an arbitrary long list and working with gossip NBT-Data is a pain 🙁. There is still a slight increase, when using the Bonk Stick™ on a Villager, that has no prior (minor) negative gossip (e.g. from punching), but not as much anymore. The reason is, that due to the bug MC-153392, gossip data cannot freely be manipulated. Instead the value of the minor negative gossip is set to 1, thus decreasing but not negating the effect in this case. This value decays naturally in 20 minutes. You can find more information regarding gossip on this wiki-page.
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
- v1.1.1 → v1.1.2
- Feature: Added an uninstall function, because not having one is kinda cringe
- Fix: Fixed the trigger command for obtaining the Bonk-Stick for Minecraft version 1.16. Check the alternative download!
- Refactor: Changed tags and scoreboard objectives to be more unique. Users of the previous versions might want to clear the old tags and objectives manually.
- v1.1.0 → v1.1.1
- Edited the way to get the Bonk-Stick, so you have to hold a stick in your main hand.
- v1.0.1 → v1.1.0
- Changed trigger objective from villager_bonk_stick to villagerBonk
- Tested functionality for versions 1.16 and newer
Important notice: This is the 1.20+ version
aggregated changelog
form version: 1.2.0
- v1.1.2 → v1.2
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
This feature took quite a while, because searching through an arbitrary long list and working with gossip NBT-Data is a pain 🙁. There is still a slight increase, when using the Bonk Stick™ on a Villager, that has no prior (minor) negative gossip (e.g. from punching), but not as much anymore. The reason is, that due to the bug MC-153392, gossip data cannot freely be manipulated. Instead the value of the minor negative gossip is set to 1, thus decreasing but not negating the effect in this case. This value decays naturally in 20 minutes. You can find more information regarding gossip on this wiki-page.
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
- v1.1.1 → v1.1.2
- Feature: Added an uninstall function, because not having one is kinda cringe
- Fix: Fixed the trigger command for obtaining the Bonk-Stick for Minecraft version 1.16. Check the alternative download!
- Refactor: Changed tags and scoreboard objectives to be more unique. Users of the previous versions might want to clear the old tags and objectives manually.
- v1.1.0 → v1.1.1
- Edited the way to get the Bonk-Stick, so you have to hold a stick in your main hand.
- v1.0.1 → v1.1.0
- Changed trigger objective from villager_bonk_stick to villagerBonk
- Tested functionality for versions 1.16 and newer
Important notice: This is the 1.16.x version
aggregated changelog
form version: 1.2.0
- v1.1.2 → v1.2
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
This feature took quite a while, because searching through an arbitrary long list and working with gossip NBT-Data is a pain 🙁. There is still a slight increase, when using the Bonk Stick™ on a Villager, that has no prior (minor) negative gossip (e.g. from punching), but not as much anymore. The reason is, that due to the bug MC-153392, gossip data cannot freely be manipulated. Instead the value of the minor negative gossip is set to 1, thus decreasing but not negating the effect in this case. This value decays naturally in 20 minutes. You can find more information regarding gossip on this wiki-page.
- Feature: Added gossip mitigation, to reduce the price increase (or even prevent it entirely) due to punching of the Villager.
- v1.1.1 → v1.1.2
- Feature: Added an uninstall function, because not having one is kinda cringe
- Fix: Fixed the trigger command for obtaining the Bonk-Stick for Minecraft version 1.16. Check the alternative download!
- Refactor: Changed tags and scoreboard objectives to be more unique. Users of the previous versions might want to clear the old tags and objectives manually.
- v1.1.0 → v1.1.1
- Edited the way to get the Bonk-Stick, so you have to hold a stick in your main hand.
- v1.0.1 → v1.1.0
- Changed trigger objective from villager_bonk_stick to villagerBonk
- Tested functionality for versions 1.16 and newer
Important notice: This is the 1.17-1.19.4 version
aggregated changelog
form version: 1.2.0