Version 1.2 (1.21.4):
-Removed functions related to spawn mobs in the outposts, now replaced with jigsaw blocks
-Added outpost jungle, generated in sparse_jungle biome
-Added features to outpost plains, the rest of outpost no have at the moment
-Added an big custom cave spider in secret room on outpost plains
Version 1.1 (skipped because i maked this 1.2):
-Ported to 1.21.4
-some fixes
Version Beta 1.0 (1.20):
-Zero mcfunctions/functions used for the generation of the strcture, i only maked functions for spawn custom mobs on the structures
-Added Custom mobs inside the outposts like: Vindicator, Evokers, Ilussioners, etc with custom HP and colored nametags
-Outpost Plains are Full of Loot inside his barrels and aslo i added an new secret room
-Added Random Mossify Rot to the sctructures on cobblestone, stone bricks, etc
-Added Locate command for each structure "/locate structure outpost_xxxx" and aslo you can spawn it using /place
-Removed Natural Generation of the original pillager outpost and "/locate structure pillager_outpost" are disabled