Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
With this datapack the zombie loot table is redone. The amount of junk items you can get is meant to represent what an ordinary people would have carried in his/her last moments. This datapack was created for modpacks where most hostile mobs are disabled, but not zombies.
Normal loot:
- Rotten flesh (1-4)
- Bones (1-2)
10% chance for each (1 in 10):
- String
- Gunpowder
- Spider eye
To get a 10% loot you have about a 27% chance (a bit more than 1 in 4).
5% chance for each (1 in 20):
- Stick
- Iron nugget
- Bread
- Potato
- Baked potato
- Poisonous potato
- Carrot
- Sweet berries
- Apple
- Wheat
- Wheat seeds
- Water bottle
- Empty bottle
- Awkward potion
- Coal
- Charcoal
- Feather
- Leather
- Book
- Paper
- Ink sack
- Name tag
To get a 5% loot you have about a 66% chance, because there is so many, and they have their own separate rolls (about 2 in 3).
0.1% chance for each (1 in 1000):
- Golden apple
- Gold ingot
- Blaze rod
- Diamond
To get a 0.1% loot you have about a 0.39% chance (about 1 in 250).
All loot rolls separatly, so there is a chance of getting all loot at once. The chance for that, as you would expect is astronomically low:
2.9802322e-43% chance
or if you prefere it fully written out:
0.000000000000000000000000000000000000000000029802322% chance


