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Minecraft: Java Edition
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Details
Changelog
Patch notes 1.0.5
!!REQUIRED!! Download resourcepack HERE --> Drive Download V1.0.5
(File is 770 mb, too big for Modrinth. Datapack will not function without resourcepack) FIXES
-> Worked on optimizing the tick function. Should be a bit less laggy
-> Reworked heart spawning algorithm to be less laggy and work in oceans
-> Nerfed player heart cap bonus per player from 8 --> 4
-> Nerfed particles from earthquakes and trees, should be less laggy
-> Fixed frog models bugging
-> Fixed corrupted mobs not showing correctly on radio
-> Fixed shotguns not dropping items
-> Glitch now spawns more
-> Reworked decimator spawns
-> Reworked Stagnant AI
-> Tweaked Eye AI
-> Tweaked flux application
-> Infinite bugfixes
-----NEW------
-> Hostile mob event now becomes much more common the lower your harmony
-> Re-added binary code event
-> Added new eyes event underground
-> Grabber can now trigger node event
-> Harmony now resets on death
-> Cloud now aggros less
-> Sky ray and vine now spawn more
-> New item, Bloodsteel Spirit Lantern.
-> Full release of Steel Torment, the machete item
-> Heavily reworked skull AI, they now roam around in the sky
-> Grabbers now check if they teleport above ground, and are then killed
-> Dopples now spawn if you kill their mimic host, instead of just dying
-> New title messages
-> New furnace and cobblestone event
-> New Altar cryptid, spawns only at low harmony
-> New event, groundvine. similar to skyvine
-> Clouds now warn with sounds when they will attack
-> New event, mole corruption
-> New event, spawntemple
-> Sleeping now recovers harmony
Files
Metadata
Release channel
ReleaseVersion number
1.0.5Loaders
Game versions
1.21Downloads
1205Publication date
June 1, 2025 at 6:05 AMPublisher

STEAMPWRED
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