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Custom Leather Armor

You can dye leather armor, but it has no practical use, which is why I made this data pack that gives all 16 main colored leather armors unique abilities (only works for armors that have one dye).

After loading the data pack, type /trigger ability in chat to get the ability item used for active abilities.

Abilities

White Armor:

  • 1 piece:
    • Active Ability: Spawns 1 cow (60 seconds cooldown)
  • 2 pieces:
    • Active Ability: Spawns 2 cows (45 seconds cooldown)
  • 3 pieces:
    • Active Ability: Spawns 4 cows (30 seconds cooldown)
  • 4 pieces:
    • Cures all effects
    • Active Ability: Spawns 8 cows (15 seconds cooldown)

Orange Armor:

  • 1 piece:
    • Gives Fire Resistance
    • Active Ability: Spawns a fireball (60 seconds cooldown)
  • 2 pieces:
    • Gives Fire Resistance
    • Gives a 1x1 fire trail
    • Active Ability: Spawns a fireball (50 seconds cooldown)
  • 3 pieces:
    • Gives Fire Resistance
    • Gives a 3x3 fire trail
    • Active Ability: Spawns a fireball (40 seconds cooldown)
  • 4 pieces:
    • Gives Fire Resistance
    • Gives a 5x5 fire trail that turns lava into basalt
    • Active Ability: Spawns a fireball (30 seconds cooldown)

Magenta Armor:

  • Is enchanted with Protection IV, Unbreaking III and Mending when held in main hand

Light Blue Armor:

  • 1 piece:
    • Gives 3 additional armor points
  • 2 pieces:
    • Gives 6 additional armor points
  • 3 pieces:
    • Gives 9 additional armor points
  • 4 pieces:
    • Gives 13 additional armor points

Yellow Armor:

  • 1 piece:
    • Gives Speed I
    • Gives Haste I
  • 2 pieces:
    • Gives Speed II
    • Gives Haste IV
  • 3 pieces:
    • Gives Speed II
    • Gives Haste VII
  • 4 pieces:
    • Gives Speed II
    • Gives Haste XXI

Lime Armor:

  • 1 piece:
    • Wooden Swords in main hand get enchanted with Looting III
  • 2 pieces:
    • Wooden and Stone Swords in main hand get enchanted with Looting III
  • 3 pieces:
    • Wooden, Stone, Iron and Gold Swords in main hand get enchanted with Looting III
  • 4 pieces:
    • All Swords in main hand get enchanted with Looting III

Pink Armor:

  • 1 piece:
    • Active Ability: Gives Regeneration I for 10 seconds (25 seconds cooldown)
  • 2 pieces:
    • Active Ability: Gives Regeneration II for 10 seconds (22.5 seconds cooldown)
  • 3 pieces:
    • Active Ability: Gives Regeneration III for 10 seconds (20 seconds cooldown)
  • 4 pieces:
    • Gives passive Regeneration I
    • Active Ability: Gives Regeneration IV for 10 seconds (15 seconds cooldown)

Gray Armor:

  • 1 piece:
    • Gives Resistance I
    • Gives 25 Max Health
  • 2 pieces:
    • Gives Resistance II
    • Gives 30 Max Health
    • Active Ability: Gives Absorbtion I for 60 seconds (36 seconds cooldown)
  • 3 pieces:
    • Gives Resistance III
    • Gives 35 Max Health
    • Active Ability: Gives Absorbtion I for 60 seconds (33 seconds cooldown)
  • 4 pieces:
    • Gives Resistance IV
    • Gives 40 Max Health
    • Active Ability: Gives Absorbtion II for 60 seconds (30 seconds cooldown)

Light Gray Armor:

  • 1 piece:
    • Gives 0.25 Knockback Resistance
    • Gives 4 Armor Toughness Knockback Resistance
    • Active Ability: Mines out a 3x3x3 area (20 seconds cooldown)
  • 2 pieces:
    • Gives 0.5 Knockback Resistance
    • Gives 8 Armor Toughness Knockback Resistance
    • Active Ability: Mines out a 3x3x3 area (15 seconds cooldown)
  • 3 pieces:
    • Gives 0.75 Knockback Resistance
    • Gives 12 Armor Toughness Knockback Resistance
    • Active Ability: Mines out a 5x5x5 area (10 seconds cooldown)
  • 4 pieces:
    • Gives 1 Knockback Resistance
    • Gives 16 Armor Toughness Knockback Resistance
    • Active Ability: Mines out a 7x7x7 area (5 seconds cooldown)

Cyan Armor:

  • 1 piece:
    • Active Ability: Gives Resistance CCLV for 1 second, spawns TNT, gives Poison for 8 seonds (7 seconds cooldown)
  • 2 pieces:
    • Active Ability: Gives Resistance CCLV for 1 second, spawns TNT, gives Poison for 6 seonds (5 seconds cooldown)
  • 3 pieces:
    • Active Ability: Gives Resistance CCLV for 1 second, spawns TNT, gives Poison for 4 seonds (3 seconds cooldown)
  • 4 pieces:
    • Active Ability: Gives Resistance CCLV for 1 second, spawns TNT, gives Poison for 2 seonds (1 seconds cooldown)

Purple Armor:

  • 1 piece:
    • Active Ability: Gives 1 Ender Pearl (60 seconds cooldown)
  • 2 pieces:
    • Active Ability: Gives 2 Ender Pearls (50 seconds cooldown)
  • 3 pieces:
    • Active Ability: Gives 3 Ender Pearls (40 seconds cooldown)
  • 4 pieces:
    • Active Ability: Gives 4 Ender Pearls, tells distance to nearest Stronghold (30 seconds cooldown)

Blue Armor:

  • 1 piece:
    • Gives Conduit Power I
  • 2 pieces:
    • Gives Conduit Power I
    • Gives Dolphin's Grace I
  • 3 pieces:
    • Gives Conduit Power I
    • Gives Dolphin's Grace II
  • 4 pieces:
    • Gives Conduit Power I
    • Gives Dolphin's Grace II
    • Active Ability: Spawns Water on you to block fall damage (5 seconds cooldown)

Brown Armor:

  • 4 pieces:
    • Constantly spawns Dirt below you, allowing you to walk in midair

Green Armor:

  • 1 piece:
    • Spawns vegetation (moss, crimson and warped plants) below you
    • Increases your Attack Speed by 1
  • 2 pieces:
    • Spawns vegetation (moss, crimson and warped plants) below you
    • Increases your Attack Speed by 2
  • 3 pieces:
    • Spawns vegetation (moss, crimson and warped plants) below you
    • Increases your Attack Speed by 3
  • 4 pieces:
    • Spawns vegetation (moss, crimson and warped plants) below you
    • Increases your Attack Speed by 4
    • Active Ability: Gives Saturation for 1 second (20 seconds cooldown)

Red Armor:

  • 1 piece:
    • Active Ability: Gives Strength I for 10 seconds (25 seconds cooldown)
  • 2 pieces:
    • Active Ability: Gives Strength II for 10 seconds (22.5 seconds cooldown)
  • 3 pieces:
    • Active Ability: Gives Strength III for 10 seconds (20 seconds cooldown)
  • 4 pieces:
    • Gives passive Strength I
    • Active Ability: Gives Strength IV for 10 seconds (15 seconds cooldown)

Black Armor:

  • Boots are enchanted with Soul Speed III when held in main hand
  • 1 piece:
    • Gives all other entities within a 3 block radius Wither II for 1 seconds
    • Ash particles appear within that radius
  • 2 pieces:
    • Gives all other entities within a 4 block radius Wither III for 3 seconds
    • Ash particles appear within that radius
  • 3 pieces:
    • Gives all other entities within a 5 block radius Wither IV for 5 seconds
    • Ash particles appear within that radius
  • 4 pieces:
    • Gives all other entities within a 6 block radius Wither V for 7 seconds
    • Ash particles appear within that radius

NOTE: When loading this data pack for the first time on your world, you will trigger all abilites at once for a single tick. This only happens once and probably won't kill you, but be careful.

External resources



Project members

MonoCode

Owner


Technical information

License
Apache-2.0
Project ID