Compatibility
Minecraft: Java Edition
1.21–1.21.5
Platforms
Creators
Details
Licensed MIT
Published 10 months ago
Updated 3 months ago
機制│Mechanism
當工具損壞時,會給予玩家製作這個工具所需的握柄部分材料。│When a tool is broken, it will give the player the handle ingredients needed to craft the tool.
舉例來說,一把鐵劍需要一個木棍和兩個鐵錠才能製作,而木棍便是鐵劍握把部分的材料。因此當一個玩家將鐵劍耐久用盡時,玩家會獲得一個木棍。│For example, an iron sword requires a stick and two iron ingots to craft, and stick is the ingredients for the handle of the iron sword. So when a player exhausts the iron sword's durability, the player will get a stick.
下列是該數據包所支持的工具以及其在損壞以後會保留的材料。│The following are the tools supported by this datapack and the material it will retain after it is broken.
- 所有劍、刷子│All Swords, Brushs —— 一根木棍│a Sticks
- 所有斧、鋤、鏟、鎬│All Axes, Hoes, Shovels, Pickaxes —— 兩根木棍│two Sticks
- 所有釣竿│All Fishing Rods —— 三根木棍│three Sticks
- 所有重錘│All Maces —— 一根旋風棒│a Breeze Rod
- 所有弓│All Bow —— 三條線│three Strings
- 所有弩│All Crossbow —— 兩條線和一個鐵錠│two Strings and a Iron Ingot