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Energy Manipulation 0.30.1

Changelog

Might have to use the following command:

/gamerule commandBlockOutput false

Spells

  • break effect deals twice as much damage
  • added 'align' value for 'direction' and 'position' nodes (to align the direction to the closest carinal direction, and to align the position to the grid along one or more axes)
  • added 'attacker' target to target the entity who attacked the caster
  • added 'damage dealt' and 'damage taken' flags

Mind Attacks

  • only boss entities now have focus, meaning that attacking with your mind other mobs will result in the order being applied instantly
  • A fully charged mind attack can deal up to 10 hearts of damage
  • mind attacks have different fx for when they just remove focus and when they actually apply the mind control order

Bug Fixes

  • now all tutorial advancements show up
  • fixed "player_and_mob" target selector
  • fixed a bug where players dying while meditating would lose their items

Nerd Stuff

  • shapes and effects code is not totally separated from the rest of the pack, meaning that it is now possible to make add-on datapacks which introduce new effects or shapes (documentation coming in the future)

Files

energy-manipulation-0.30.1.jar(11.32 MiB) Primary Download

External resources



Project members

Xylo_Datapacks

Owner


Technical information

Project ID