Changelog
Might have to use the following command:
/gamerule commandBlockOutput false
Spells
- break effect deals twice as much damage
- added 'align' value for 'direction' and 'position' nodes (to align the direction to the closest carinal direction, and to align the position to the grid along one or more axes)
- added 'attacker' target to target the entity who attacked the caster
- added 'damage dealt' and 'damage taken' flags
Mind Attacks
- only boss entities now have focus, meaning that attacking with your mind other mobs will result in the order being applied instantly
- A fully charged mind attack can deal up to 10 hearts of damage
- mind attacks have different fx for when they just remove focus and when they actually apply the mind control order
Bug Fixes
- now all tutorial advancements show up
- fixed "player_and_mob" target selector
- fixed a bug where players dying while meditating would lose their items
Nerd Stuff
- shapes and effects code is not totally separated from the rest of the pack, meaning that it is now possible to make add-on datapacks which introduce new effects or shapes (documentation coming in the future)
Files
energy-manipulation-0.30.1.jar(11.32 MiB) Primary Download
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