Compatibility
Minecraft: Java Edition
Platforms
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Details
Changelog
Shapes changes
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added 'area of effect' shape
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added 'terminate' node for turret: allows to add a condition to terminate early the turret and/or an instruction to run when the turret ends
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Added 'follow_rotation' node to 'follow' movement mode: can be used to make a turret rotate toward a target or a location
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Added 'counter' instruction: allows to set the value of an internal counter of the spell
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Added 'compare' condition: allows to compare two values
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Greatly improved shape's textures!
Effects changes
- Added 'release_potion' effect: use up some duration of a potion in your inventory and apply that duration of the effect to the target
New Mechanics
-
Added two trinkets: 'scrying ward' and 'translocation ward'
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Scrying Ward: when active, protects you from being targeted by strong selectors (objects & marked_entities)
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Translocation Ward: when activated, prevents translocation spells to teleport targets from inside to outside its range
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Added 'focus', 'casting fatigue' and 'raw energy' bars
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Raw Energy: can be used to pay any energy cost, but it maxes out at 10 points, and regens by 1 point every half second
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If the Casting Fatigue bar fills completely all your currently active spells will be destroyed
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if the Focus bar is more then 2/3 full, your mind is concealed, meaning that the 'player' target selector will not be able to target you (more uses for focus will come)
Balance
- Spirits drop way more energy (with extra increase with looting)
Accessibility
- Added settings to enable/disable shapes particles
- Added settings to enable/disable custom gui
Bugfixes
- fixed a bug that prevented jars to be placed in the nether and in the end
Files
Metadata
Release channel
ReleaseVersion number
0.25.0+modLoaders
Game versions
1.20.2–1.20.4Downloads
69Publication date
January 9, 2024 at 11:42 PMPublisher
Xylo_Datapacks
Owner