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Changelog

V3 -Made Starlight heal double the amount

-Changed arrow deflecting to active on Entropic Dodge activation instead of weapons

-Bug fixed arrows not finding their correct owners

-Updated to 1.20

-Made a dumb work around for Entropic Blink activation

-Updated Credits to account for discord's changes

-Made all teleports use true invis instead of the effect

-Made Entropic Step's Cooldown trigger when you lose Infinite Potential

-Readded model changes

-Fixed particles

-Added Shock

-Made deflected arrows apply void sepsis

-Removed Spider-Sense advancement

-Added 2 advancements related to shock

-Removed Regen and Instant Health immunity

-Made Starlight be instantly consumed when it detects enough to heal you fully

-Overhauled powerlist

-Slightly tweaked the pause in Starlight

-Reduced Void Sepsis length by 1 second

-Added Starlit Theurgy

-Removed model transparency

-Removed hit sounds

-Removed Entropic Dodge bloat

-Removed unnecessary scoreboards and functions

-Changed charge of Entropic Step and made it so you can swap to the old one with /trigger

-Made attacking entities with Void Sepsis siphon Starlight based on damage dealt

-Made deflected arrows apply Void Sepsis

-Added advancements related to Starlight Dousing and Bottled Starlight

-Made Rift Strikes in Infinite Potential work when holding an item, and Rift Punches when empty handed (Greatly improves mod compat)

-Refined code and changed Strange Energy to not exhaust naturally instead of getting increased benefit from food

-Reverted Entropic Step's code to the function used in v1 instead of a default origins:raycast tp

-Readded Vexxen to the credits because i forgot him I think

-Added orbs to showcase how many Entropic Dodge charges you have

Dependencies

Files

entropys-chosen-V3.jar(263.4 KiB) Primary Download

Project members

FintrisOrchid

Creator

Shiny

Artist


Technical information

License
MIT
Project ID