-Fixed wooden bow and crossbow durability being different from the datapack version of the mod.
-Fixed diamond bows not being craftable.
-Fixed Netherite bow and crossbows not being fireproof.
-Bows can now be properly repaired by ANY wooden planks as supposed to just oak planks.
-Fixed wooden bows and crossbows having different durability values from the datapack version of the mod.
-This mod is now compatible with other mods that change the default stats of certain tool tiers.
-Movement speed penalties from bows are now only applied purely on client-side to prevent duplicated movement speed reductions, which causes the player to move exponentially slower in some occasions.
-Fixed all added items not being craftable.
-Fixed wooden crossbow not being craftable.
-Fixed stone bow not being craftable and repairable with most stone types.
-Ported to 1.21.1
-Note, this works with Sinytra Connector on NeoForge but the item descriptions are missing.
-Released, now in proper mod form!
-Added compat with Mob AI Tweaks mod (zombified piglins now spawn with golden crossbows)
-Added an updater that runs whenever a player joins the world in a newer version of this datapack
-Made skeletons that spawn with chainmail armor also spawn with a stone bow
-Made wither skeletons that spawn with a bow spawn with a stone bow
-Fixed localization fallback issues
-Fixed iron bow sprites having missing pixels
-Released



