Updated to 1.21.11
-
Gamerule id's changed (Only changes have been made in the code; there is no impact on the end user.)
-
Added minecraft:fire_spread_radius_around_player:
- Controls the maximum distance in blocks that fire can spread around a player
- This replaces the previous doFireTick and allowFireTicksAwayFromPlayer game rules, which have now been removed
- Setting it to 0 will disable fire spreading
- Setting it to -1 will allow fire spreading without players around
- Small update
- Support for 1.21.9
- Small icons have been added next to the category names
- The sendCommandFeedback gamerule is now set to false only on the first load, not on every reload.
Gamerules Changes (Only 1.21.9)
- Added new gamerules:
- pvp
- spawnerBlocksEnabled
- commandBlocksEnabled
- spawnMonsters
- allowEnteringNetherUsingPortals
- Removed gamerule:
- spawnChunkRadius





