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V1.21.2 Datapack

Changelog

Fixed gun duplication in nether and end bug

When you reloaded in the end or nether your gun would be duplicated

Removed player_damage_on/off config functions

They didn't even work in this version

Added Minor Infection Cure give command

Will only give the item if GBZ is installed alongside GBG

Fixed broken Minigun crafting bug

The Minigun couldn't be crafted

Fixed broken Rocket crafting bug

The Rocket couldn't be crafted

Updated gun item NBT

Fixed naming inconsistencies This change will break all guns from version prior to GBG V1.20 To update those guns, simply shoot them on GBG V1.20 and then shoot them again on this version

Added use of custom shoot and reload sounds

The sound used for the gun when it shoots or reloads is specified in the gun's nbt data

Added use of custom ammo in guns

The nbt tag and base item of the gun's ammo is specified in the gun's nbt data

Separated projectile type and damage type

Guns can now have projectile particles and behavior separate from the what the gun does on impact

Changed Minigun and Bazooka name colors to be yellow

Fit the rarity name coloring system of Minecraft

Slightly increased Sniper Rifle rate of fire

Small buff for our little friend mr. sniper rifle I will probably never balance him correctly

Renamed explosive_laser projectile type to large_laser

The separation of projectile type and damage type meant that the explosive laser no longer had to be explosive

Fixed fire weapons not dealing proper damage

Weapons that used a fire projectile type would not deal proper damage to their targets

Files

Gamingbarn's Guns - Data V1.21.2.zip(217.87 KiB) Primary Download

External resources



Project members

Gamingbarn

Owner


Technical information

Project ID