Fixed broken sheep sneak ability
The ability for sheep morphs to eat grass was broken
Added new Skin options for the Skeleton and Zombie
The Skeleton can change to a Stray or a Bogged, the
Zombie can change to a Husk or Drowned
Added Breeze morph
Can jump to spawn a wind charge
Jumps very high
Added Camel morph
Can sneak to dash
Added Sniffer morph
Can sneak to dig up seeds
Digging takes 2 seconds to get 1 random seed
Torchflower and Pitcher Pot seeds are more rare than other seeds
Updated to Minecraft 1.21
Datapack now works on the latest version of Minecraft
Added morph height
Now, certain morphs have different levels of height This is done, in part, to increase visibility on the larger morphs like horses and mooshrooms But this also is used to increase the utility of smaller morphs like cats and chickens
Fixed floating fire ball bug
When a morph that burns in direct sunlight was burning, it would sometimes place invicible fireballs above them
Updated to Minecraft 1.20.6
Datapack now works on the latest version of Minecraft
Fixed knockback resistance not going away bug
When silverfish morph hid in stone, their knockback resistance wouldn't change properly
Increased step height for horse morphs
Horse, donkey, mule, zombie horse, and skeleton horse morphs can now walk up 1 block
Bees die in water
Just like normal bees in vanilla, bee morphs will now take damage in water
Updated License
Vastly improved performance
The datapack is way more optimized than before and will run better on lower-end PCs and servers
Revamped Morph Menu
Morph Menu has improved appearance and now has tooltips
Fixed climb on buttons bug
Spider morph could climb on buttons
Fixed drowning in kelp bug
Aquatic morphs could die if they stayed in kelp underwater
Fixed spamable milk drinking
Cow morph would make a lot of noise if sneak was held
Added sneak ability cooldowns
Some sneak abilities now have cooldowns on their abilities
Added a whole ton of new morphs
There are quite a few new morphs, too many to list here!
Some of the new morphs may have issues with visibility/building/combat,
this is a known issue, and as of right now there is no best solution
Added new abilities
Some of the already existing morphs have had abilities added
Chickens can lay eggs
Sheep can eat grass
Added morph skin refreshing
When you change the skin of your currently applied morph, the skin will immediately be applied
Before, you had to manually re-morph to make the new skin take affect
Added Fox crouching to fox pounce morph
When Fox morph is sneaking, the fox morph itself will look like it's about to pounce