- more blood traces OMG!
- blood traces are now spread with block_display entities, making them more consistent and various in shape and size
- blood traces no longer prevent block placement
- blood traces duration is now 15 -> 60 seconds
- blood trace option to disable the randomness of traces
Blood Trace fix: thanks to @TJFreshy 's feedback
- 1.20.5+ compatibility only.
- Armarillo added as blood type mob.
- Fall impacts required now a fall from 7+ block to get particle. Falls with 6- blocks are vanilla.
- Crash yourself when falling from >12 block to get a custom fx.
- Blood traces lifetime is now lowered to 15s (default).
- Blood traces have been reworked is now less frequent: need at least 2 hearts of damage to spawn.
- Water suffocation no longer spread blood.
- Many options have been added in the ingame menu for more customization (premium).
- Blood particles are now anchored eyes to better match possible mob scaling.