Compatibility
Minecraft: Java Edition
1.19–1.19.3
Platforms
Data Pack
Supported environments
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Creators
Details
Licensed MIT
Published last year
Updated last year
Changes mob attributes to make them a bit more difficult to fight and to balance a bit. Example: pigs and cows have different health and speed, evokers are faster but have less health and iron golems are stronger but a bit slower. Mostly made since a lot of mods add really powerful weapons and it makes normal mobs feel a bit to easy.
Changelog:
Version 1.1-patch:
- Player stats aren't changed anymore.
- Affects nearly every vanilla mob.
Version 1.2:
- Increased speed for a few mobs
- Changed wither skeletons to match skeletons
- Changed damage for endermen to be slightly more than normal.
Version 1.2.5:
- Changed iron golems to have an armor value similar to iron armor.
- Changed iron golems to do slightly more damage than a ravager but be slower.
- Increased snow golems health to 12
- Changed a few health values. (Iron Golems, snow golems, giants)
Version 1.3:
- Buffed Warden to make the health ratio between it and the wither match better.
- Increased warden damage to balance out its health to damage ratio.