Compatibility
Minecraft: Java Edition
1.21.2–1.21.4
Platforms
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Details
Licensed MIT
Published 3 months ago
Updated 3 months ago
Function
如果一個實體狀態的具有經驗修補附魔的物品耐久度未滿,則它會消耗3格方塊內所有的經驗球來恢復耐久,每次恢復耐久都會冷卻0.1秒,就和玩家吸取經驗球的冷卻相同。 If a physical item with the Mending enchantment has less than full durability, it will consume all experience balls within 3 blocks to restore durability. Each time the durability is restored, there will be a cooldown of 0.1s, which is the same as the cooldown of the player absorbing experience balls.
請注意,如果當前經驗球含有的經驗值轉換成耐久度時超過了該裝備的最大耐久度,仍然會完全消耗。 Please note that if the experience value contained in the current experience ball exceeds the maximum durability of the equipment when converted into durability, it will still be fully consumed.