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This datapack adds a new spooky convergent form of Cacturne to Cobblemon!

Image of Jacturne♂ and Shiny Jacturne♀

Features

Jacturne, the Harvester Pokémon


• Currently has idle, walk, cry, sleep, battle, and faint animations.

• Includes both male and female variants, as well as shinies.

• Has emissive textures for a spooky candle glow effect.
    (Optimized for Complementary Reimagined shaders)

• Has a custom cry sound effect!

Where can I find it?

This pokemon can be rarely found at night in dark forests and is rumored to be frequent on nights of the
harvest moon. They seem to be attracted to a certain fruit as well...

Specific Details

Jacturne has several different spawning conditions. Combining any number of these
conditions together will stack to increase its overall chance to spawn.

• Only spawns at night, regardless of other conditions.
• Spawns in dark forests.
• Spawns near wild pumpkin patches.
• Spawns more commonly during nights of the full moon.

Installation

Download the correct version of the datapack and place it in both your resourcepacks folder and your world's datapacks folder.

Issues/Planned Additions

• While the cry sound I made for the initial release is serviceable, I'm not 100% satisfied with its quality. In addition, the official mons' cries utilize spatial audio effects that mine does not. This is something I'd like to make changes to and update if I end up learning a better method to create them in the future.

• There were some sacrifices made in the implementation of Jacturne's emissive textures; as a result, the effect is not super appealing without shaders. Even with shaders, the shiny texture gets very blown out in direct sunlight. What I settled on is what I would consider a happy medium. Unfortunately, there is not much that can be done on my end to change how shaders interpret light/color, and it took a lot of tweaking just to get it to the state it's in.

• The stats, abilities, and move pool were given some thought, but this is nevertheless a first pass, and any future versions are likely to include tweaks to this. This first version also does not include TMs since they are not implemented as of Cobblemon 1.4.

• While Jacturne does not currently have a pre-evolution, I do plan to eventually add a form for Cacnea and a means to evolve it.


Project members

Wut

Owner


Technical information

License
ARR
Project ID