- Fixed an issue where the hammer would no longer function properly
- Updated to 1.21.11
- Fixed an issue where some items could have durability when they shouldn't
- Overhauled raycasting backend. Trowel, chisel, and other items that use raycasts will now be far more accurate
- Reworded the advancement descriptions to give insight into how the item works
- Added a blacklist tag that will block any items added to it from being placed by chisels and trowels
- Fixed an issue where the hardhat and miner's helmet would have a missing texture when placed on a shelf
- Updated to be compatible with 1.21.9
- Fixed an issue where trowels and chisels weren't placing persistent leaves
- Fixed an issue where using a tool would drain the player's experience
- Added the mining helmet! Lights up the area around the player while worn
- Hardhats can now be enchanted in an enchanting table, supporting all head armour enchantments
- Changed playsound channels to be neutral or block instead of master
- Fixed an issue where rope ladders could be duplicated
- Rope ladder items now have randomised motion when destroyed
- Fixed an issue where the tape measure reset sound was coming from behind the player's head
- Trowels, chisels and block wrenches can now be enchanted using an enchanting table, supporting unbreaking only
- Grass starter can now be repaired using short grass in an anvil
- Use animations on tools now trigger regardless of durability changing
- Hardhats and mining helmets now protect the player from falling blocks and anvils
- HUGE backend rewrite to make the datapack modular, see the wiki for a guide on how to remove items
- General improvements to performance
- Changed the base item of hardhats and item magnets (old items will function fine)
- Changed hardhats to use a custom model (old hardhats will still correctly using the old model)
- Updated to support 1.21.7
- Fixed an issue where it was difficult to pick up interactible mobs with the mob bag
- Added some extra functionality to ensure mobs don't despawn inside the mob bag
Note: The mob bag currently doesn't work on squid, glow squid or bats. See MC-299295




