Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
patchnote:
new enchantment : Revenge (chesplate): give glowing to entities that hit you for 3s/level - max level: 4 ( suggested by "DylanLurol-nd4ln" on YouTube!)
new enchantment : bane of illagers (swords) : deal additionnal damages to illagers, witches, ravagers, villagers and zombie villagers
new enchantment : recycling (equipements and tools) : when your item break, it gives you back enough of the main material it was made of to craft it again (exemple: 8 diamonds for a diamond chestplate, but 1 netherite ingot for any netherite tool) (incompatible with items made only of sticks and strings / items-on-a-stick)
the new spears can be enchanted with any sword enchantment, including custom ones (withering, venomous,berzerker,lifesteal...)
Wolf armors can now be enchanted with Imposing, Stealthy, Curse of Ender and nether gravity, unbreaking and mending Elytras can now be enchanted with Imposing, Stealthy and the Curses of gravity Horse armors can now be enchanted with the curses of gravity
nautilus armors can be enchanted with all protection enchantments, thorns, imposing, stealthy and vitality
Lunge can be applied to swords, and will only trigger when hitting an entity, the "weight" of the enchantment has also been reduced from 5 to 3, making it less common on the enchanting table.
Shields can now be enchanted with knockback
Added mob heads for the Camel Husk, the Parched, the Nautilus, and both of the Zombie Nautilus variants
mining leaves with a tool enchanted with smelting will now drop a leaf litter
amethyst blocks and budding amethyst blocks can now power an enchanting table just like bookshelves.
carpets and amethyst clusters no longer stop power providers for nearby enchanting table (you can have carpets around your enchanting table without disabling the power provided by bookshelves next to them), you can still do enchantment cycling, appart from carpets, amethyst clusters and grass-like blocks (short grass, fern, lichen...).
Fixed a bug where basalt blocks from "lava walker" would not convert back into lava when the enchanted item is removed from the armor slot note: the enchantment only handle when to place a block, not when to remove them so you can make a basalt block with "lava walker" and then unequip the armor, the basalt will remain as long as you stand close to it, this is mainly for preventing peoples to instantly fall in lava.
Mending is back as a level one enchantment, after some playtesting we figured out that increasing the level to make mending less efficient would just make players spend more time in their xp farms this is not the desired outcome. More enchantments will come in a future update that will be exclusive to mending to allow for new possibilities and balance this enchantment.
All items enchanted with mending from level 1 to 3 before this update will keep their level but will have the same durability repaired with xp no matter the level, the anvil cost of the enchantment has been increased to make it a bit more expensive, but still really powerful.
known issues: loot tables modified by this datapack will have a lesser chance to drop some items due to the presence of new enchanted books in the loot table mobs can drop their head even if they are not killed by a player custom mob variants from other datapacks will drop a player head instead of the default mob type head
If you want to give a feedback or report an issue: contact me on discord: https://discord.gg/SxarRKTw8k
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
ks-enchantments-1.21.11Loaders
Game versions
1.21.11Downloads
7Publication date
December 9, 2025 at 9:56 PMPublisher

nugrevan
Member



