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Bug Fixes

  • On first load, no mobs were shown as targets

Changes

  • Added a roulette animation to the display
  • Changed the sound effects of the display

Additions

  • Hold a compass in the offhand to display the Wanted mob

Bug Fixes

  • The start sound of a hunt was being played for players who joined the world, even though there was no hunt at that time

Changes

  • The end/start of a day is now detected at tick 0 (which is 6:00 AM), instead of as before, at 18000 ticks (12:00 PM).
  • Players will now be warned about a hunt, even if they joined after it was first announced

Bug Fixes

  • Along with this (^) change, sleep-related bugs have been fixed.

Bug Fixes

  • Upon entering the world, a new hunt would begin even if one had already started before leaving the world.

Bug Fixes

  • When sleeping, the passing of the night was not detected and the hunt could be continued the next day.

External resources



Project members

Kyubion Studios

Kyubion Studios

Organization


Technical information

License
CC-BY-NC-4.0
Project ID