Tags
Creators
Details
1.8.3
Compatibility
Changes
New Rides
Citrisaurid is now Rideable
Mortaraid is now Rideable
Slacho is now Rideable
Anglerine is now Rideable
Lively Heracross is now Rideable
Canjitsu is now Rideable
Branchief is now Rideable
Calciopi is now Rideable
Spinarift is now Rideable
Levilord is now Rideable
Petrolisk is now Rideable
Sajonin is now Rideable
Fimbulven is now Rideable
Model Changes
Remodelled the Wickarus line, which includes adding animated fire to Solarica
Remodeled Orbiclad
Gave Duskarou and Stagrion new eyes
Tweaked Anglerine's Model
Changed Spinarift's colors
Tweaked Citrisaurid and Limonzal eyes to show a backface on the outer edge
Tweaked Slacho, Shiboom, Fimbulven, Calciopi, Polporos, and Spinarift textures to have nostrils
Recolored the Mortaraid line's shinies and tweaked base Mortaraid's color
Tweaked Citrisaurid's Model
Data Changes
Increased the size of Spinarift and Canjitsu to make them more believably rideable
Slacho now glows
Lively Heracross has a shorter hitbox
Raised Stagrion's hitbox height
Wickarus now evolves regularly at level 31 and learns burn up on evolution
Sound Changes
Made Frivid's flap sound quieter
Animation Changes
Whole bunch of new animations for riding
Tweaked Stagrion's Walk Animation
Tweaked Citrisaurid's Flying Animations
Branchief's Heads now look
Xenoster now looks with its "head"
Changed Polporos and Spinarift look animation
Added pitch tilt to various flying animations
Bug Fixes
Frivid and Frostnatch now spawn at the correct levels
Fixed Krillcracker animations not working in battles or water
Frivid no longer loses aurora beam after it evolves into Fimbulven
Fixed Seibat spawn preset and added it as an uncommon spawn outside of deep darks
Added pre evolution data for Spinarift, Calciopi, and Solarica
Fixed Ostrike's spawn
Fixed the fishing spawns for Orbiclad and Xenoster
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KLxbNxCP:5vapTQEI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KLxbNxCP:5vapTQEI"
}

