Compatibility
Minecraft: Java Edition
1.21.2–1.21.5
Platforms
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed MIT
Published 3 months ago
Updated 3 weeks ago
Changelog
- 🐛 Fixed Dummy and Seeker influencing each other's rotation on close range.
- 🐛 Fixed welcoming message being triggered twice when first loading a world in v1.2.2.
- 🐛 Fixed "dummy limbs" left in the world on certain rare bugs having no way of being removed with Survival-friendly methods.
- ⭐ Dummy and Seeker now may randomly break light sources at their position, with the Dummy having a higher chance of doing so.
- ⭐ Added "lock" mechanic to dummy entities when on "redstone source" blocks (Redstone Block and Torch), which prevent all behaviors from occurring while active.
- 🔺 "Dummy Material" and "Dummy Hurt Material" have been expanded to allow customization of each individual limb of the Dummy.
- Their respective pages on the settings panel have been updated accordingly, with a submenu for each setting now available on their usual locations.
- 🔺 Dummy's forceloading behavior now sets an "anchor" on unloaded chunks, which keeps that chunk loaded until the Dummy leaves to the next, or after 60 seconds.
- 🔺 Expanded dummy entities' acceleration mechanic, now momentum can be much stronger in both upwards and downwards directions.
- The most notable effect of this is the Dummy having a noticeably stronger gravity.
- 🔺 Greatly expanded dummy entities' range of sounds played when stepping on a variety of blocks.
- 🔺 Added particle and audio effects for dummy entities when falling at high speeds.
- 🔺 Reduced Dummy's "tolerance range" (i.e. the range until it starts ignoring obstacles such as gaps and redstone) from
64
to32
blocks. - 🔺 Tweaked Dummy/Seeker's death animation.
- 🔺 The Dummy and Seeker will now immediately play their death animation when falling into the Void.
- 🔺 Changing a setting now instantly "refreshes" the settings panel with that change.
- Does not (yet?) apply to edits via Settings Books.
- 🔺 Moved "Dummy Drops Loot" setting to "Behavior" category on the settings panel.
- 🔺 The Dummy and Seeker no longer walk on "redstone source" blocks above or below their target direction.
- 🔧 Added a "compatibility fix" upon datapack upgrading to prevent breaking existing worlds when updating to v1.3.0.
- Worlds with the previous "Dummy Material"/"Dummy Hurt Material" format will be automatically updated, with all limbs being set to the old value; This essentially makes this setting behave the same as in earlier versions.
- 🔧 Changed versioning system to correctly set the latest datapack version on first load, and to only cause a reload if the world was already played before.
- 🔧 Changed Dummy and Seeker's transformation property to use decomposed objects instead of matrixes.
- 🔧 Changed dummy entities' damage simulation to occur on the first-phase update instead of the second.
- 🔧 Added block tags for amethyst block variants, iron-related blocks, light-emitting objects, moss-type blocks, and redstone-source blocks.
- 🔧 Added Lightning Bolt to "technical" entity tag.