Compatibility
Minecraft: Java Edition
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Details
Me, the Zombie!
Version 0.3.0 | Minecraft Java Edition 26.3
Introduction
Ever wondered what Minecraft would be like if you were the zombie instead of the survivor?
Me, the Zombie! turns the tables on traditional Minecraft survival. Instead of fighting against the undead, you become one of them!
Zombies, skeletons, creepers and many other monsters now consider you an ally. Meanwhile, villagers, iron golems and other living creatures have good reason to fear you.
Hunt animals alongside your undead companions, lure monsters with food, infect villagers, survive without breathing underwater and beware of the deadly sunlight!
This data pack works entirely with vanilla Minecraft. No mods, mod loaders or resource packs are required.
Features
Become the Undead
Your character gains several zombie abilities and weaknesses.
- Sunlight sets you on fire unless you wear a helmet or another item on your head.
- You can breathe underwater indefinitely.
- Powder snow no longer freezes you.
- Poison cannot affect you, even from spiders, pufferfish or potions.
- Instant Health harms you, while Instant Damage heals you.
- You slowly regenerate health naturally, even without food.
- Eating food temporarily increases your regeneration speed.
- Dangerous foods such as rotten flesh, spider eyes and poisonous potatoes no longer leave you suffering from their usual negative effects.
- Starvation no longer damages you.
You can still eat ordinary food, use potions, mine blocks, craft items and play Minecraft normally.
Monsters Are Your Friends
Most hostile monsters no longer attack you on sight.
Zombies, skeletons, creepers, spiders, endermen, phantoms and many Nether monsters recognize you as an ally.
However, friendship has its limits!
If you attack a monster, it can fight back. Once it stops targeting you and has not been attacked for a while, it can become friendly again.
Monsters Hunt the Living
The world becomes much more dangerous for ordinary creatures.
Many monsters now actively hunt animals, villagers and other living mobs.
Zombies chase livestock, skeletons shoot at their prey, spiders attack animals and creepers can even blow up their targets.
Monsters use their normal movement, attacks and abilities when hunting.
Some monsters, such as ghasts, slimes and magma cubes, do not yet support this hunting behavior.
Fight Alongside Your Undead Allies
Your undead companions can come to your aid during combat.
If you attack a living creature, nearby zombies and skeletons may join the fight.
Likewise, if a living creature attacks you, nearby undead allies may retaliate.
This works with several types of zombies, skeletons and zoglins.
However, undead creatures you have already provoked will not suddenly forgive you.
Feed and Lure Monsters
You can attract certain monsters by holding their favorite items.
- Zombies and their variants: Raw meat, cooked meat, rotten flesh, fish and rabbit stew.
- Skeletons and their variants: Milk buckets.
- Creepers: TNT and gunpowder.
Hold the appropriate item in either hand, and nearby monsters will approach you.
You can also drop these items on the ground. Monsters will seek them out and consume them.
Skeletons additionally consume bones, bone meal and bone blocks.
Feeding monsters does not heal them or increase their strength.
Infect Villagers
Killing a villager with your own attacks can turn it into a zombie villager.
The transformation preserves important information, including its profession, trading offers, experience and name.
Baby villagers become baby zombie villagers.
Villagers Fear You
Villagers recognize you as a threat and attempt to flee when they see you.
They use their normal Minecraft fleeing behavior to escape.
Iron Golems Are Your Enemies
Iron golems now recognize you as a hostile creature and may attack you on sight.
Even iron golems you personally created are no longer guaranteed to protect you!
New Monster Rivalries
The undead are no longer the only dangerous faction.
Pillagers, vindicators, evokers, witches, ravagers, vexes and other supported illagers can fight against undead creatures and hostile monsters.
Many aggressive monsters can also fight one another instead of focusing exclusively on the player.
Zoglins recognize skeleton horses and zombie horses as undead allies and leave them alone.
Undead Creatures and Sunlight
Zombified piglins and zoglins now suffer damage when exposed to sunlight in the Overworld.
They gradually lose health until they escape the sunlight or find protection.
Their natural immunity to ordinary fire and lava remains unchanged.
Important Limitations
This data pack is still experimental, and some features are not yet fully implemented.
Certain monsters retain their original targeting behavior, not every animal flees from you, and some interactions cannot be changed through vanilla data packs alone.
You can also still use doors, buttons, levers and other blocks normally.
The data pack changes gameplay behavior, not your character's appearance. You will still look like your usual Minecraft character.
Install
Download the data pack ZIP file and place it inside your world's datapacks folder.
Do not extract the ZIP file.
Open your world and enter:
/reload
To check whether the data pack is enabled, enter:
/datapack list enabled
To check its current status, enter:
/function undead:status
That's it! You are ready to experience Minecraft as one of the undead.
The data pack supports the Overworld, Nether and End.
Uninstall
Before removing the data pack, enter:
/function undead:uninstall
This removes the data pack's active controls and restores supported changes to loaded creatures.
Afterward, remove the ZIP file from your world's datapacks folder and restart the world.
Some creatures may need to be loaded into the world before their changes can be fully cleaned up. If necessary, run the uninstall command again after loading them.
Previously infected villagers and killed creatures will not be restored.
For complete restoration, use a world backup created before installing the data pack.
Updating
To update Me, the Zombie! to a newer version, remove the previous ZIP file from your world's datapacks folder and replace it with the new one.
Make sure only one version is installed at a time.
Then enter:
/reload
If you previously disabled the data pack using its uninstall command, you can reactivate it with:
/function undead:enable
Important: This is an experimental data pack. Always back up your world before installing or updating it.


