Hunters chase the player more often
Hunters place torches to break sand towers
Hunter will now do more and more damages as they upgrade
Hunters get intelligence points that make them do more things
Hunters get smarter and stop getting baited by traps when smart enough
Changed aihunter_upgrade level to LAI so the hunters don't forget their memories after dying
Hunters will learn at different speed on different worlds
Hunters upgrading messages changed to become an achievement
Fixed a ton of bug
the beta didn't have anything to change/add so nothing changed
Removed / Changed Features:
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Hunters aren't falling in lava everytime they chase you anymore
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Hunters don't have fire resistance in the nether anymore
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Hunter's upgrading animations are easier to notice (they now place a furnace, crafting table and make a hole to some ores)
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Hunters will eat food instead of healing with potions
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Hunters will mlg using haybale in the nether
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Hunters upgrade faster as killing them was too easy
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Hunters are running faster
New Features:
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Hunters don't tower if they don't upgrade
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Hunters can trap the player
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New PvP system (shield is now useless)
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New winning goal: Hitmen / Reach Sky Limit
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Hunters can now place cobblestone, tuff, oak planks, granite, andesite, dirt, diorite
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Players can now hide from the hunters by having blocks right above their head
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Hunters can shoot arrows with a bow
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Hunters will go faster if a block is above them (when sprinting with blocks right above your head, you can spam jump and go faster, so do the hunters)
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Hunters now gather food
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Hunters will place netherrack in the nether (most of the time)
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Hunters now lose hunger points, walk slowly when they run out of hunger and eat
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Hunters SHOULD upgrade till netherite
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Hunters can steal loot from your furnaces (on/off in settings)
(open beta)
-
Hunters chase the player more often
-
Hunters place torches to break sand towers
-
Hunter will now do more and more damages as they upgrade
-
Hunters get intelligence points that make them do more things
-
Hunters get smarter and stop getting baited by traps when smart enough
-
Changed aihunter_upgrade level to LAI so the hunters don't forget their memories after dying
-
Hunters will learn at different speed on different worlds
-
Hunters upgrading messages changed to become an achievement
-
Fixed a ton of bug
this is an open beta, the version isn't finished yet and more features will be added