New
Health bars added for:
-
Aarmadillo (Red Color, 2.5 Blocks of detection radius)
-
Camel (Red Color, 2.5 Blocks of detection radius)
-
Sniffer (Red Color, 2.5 Blocks of detection radius)
-
Allay (Red Color, 2.5 Blocks of detection radius)
-
Frog (Red Color, 2.5 Blocks of detection radius)
-
Tadpole (Red Color, 2.5 Blocks of detection radius)
-
Warden (Blue Color, 25 Blocks of detection radius)
-
Players (Red Color, 10 Blocks of detection radius, up to 30 players supported)
Changes
-
All manual translations have been reviewed and updated.
-
Changed internal file structure to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.20.6 release.
-
Lot of changes to internal code to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.20.6 release.
-
Load and Tick tags are updated alongside the changes in files and code structure and included tips to help the change of alternative settings of Mob Health Bar, like health tracker limiter or aura effect in tracked mobs.
-
Added an pack.png to datapack logo.
New
Health bars added for:
-
Allay (Red Color, 2.5 Blocks of detection radius)
-
Frog (Red Color, 2.5 Blocks of detection radius)
-
Tadpole (Red Color, 2.5 Blocks of detection radius)
-
Warden (Blue Color, 25 Blocks of detection radius)
-
Players (Red Color, 10 Blocks of detection radius, up to 30 players supported)
Changes
-
All manual translations have been reviewed and updated.
-
Changed internal file structure to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.19.4 release.
-
Lot of changes to internal code to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.19.4 release.
-
Load and Tick tags are updated alongside the changes in files and code structure and included tips to help the change of alternative settings of Mob Health Bar, like health tracker limiter or aura effect in tracked mobs.
-
Added an pack.png to datapack logo.
New
Health bars added for:
- Players (Red Color, 10 Blocks of detection radius, up to 30 players supported)
Changes
-
All manual translations have been reviewed and updated.
-
Changed internal file structure to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.19.4 release.
-
Lot of changes to internal code to be consistent with the all recent versions of Mob Health Bar since the 1.13.x release to 1.19.4 release.
-
Load and Tick tags are updated alongside the changes in files and code structure and included tips to help the change of alternative settings of Mob Health Bar, like health tracker limiter or aura effect in tracked mobs.
-
Added an pack.png to datapack logo.