MG V1.7.1
Updated to Minecraft 1.21.8
- Datapack now works on the latest version of Minecraft
Added distant sounds to all guns
- All guns now have unique distant firing sounds
- The far-away distant sounds are reused from GBG
Added Gun Category and Tier to Description
- The gun tier and category present when the gun is crafted now persist through reloading/shooting
Unified Ammunition
- Ammunition has been made more generic, no more "Modern Guns" text in the description
- Ammo will keep distinct model, but the recipe will be reused in GBG
- GBG and MG ammunition will be interchangeable going forward, the only difference is appearance
Added First-Player Dialog
- A simple popup will appear when players first join the world with the datapack installed
- The popup serves to check if the player has the resource pack applied properly or not
- If the user is playing with another GBG pack with a popup, this popup may not appear, or may take priority
Removed Interaction Range Modifiers
- The item modifiers stopping entity and block interaction while holding guns has been removed
Updated License
- Added Curseforge to the list of official downloads
Organized Sounds
- Removed unused sounds, renamed sound files for consistency, and organized the
sounds.json
file
MG V1.7
Updated to Minecraft 1.21.7
- Datapack now works on the latest version of Minecraft
Updated Various Gun Models
- Several Guns have gotten updated models
- Remington 870
- Beretta 486
- Winchester Model 70
Heavily Changed the Thompson Machine Gun
- This gun now has a brand-new model
- In addition, the name has been fixed, and is now the Thompson Submachine Gun
- The new gun is based on the stick-mag version of the gun
- Due to the visual magazine change, the gun now has a much lower max ammo, but a quicker reload speed (max ammo -> 26; reload speed -> 40)
Tweaked the M1A
- The model of this gun has been tweaked
- Additionally, the gun's name has been changed to the Springfield M1A
- The gun's stats remain unchanged
Improved MP5 Model
- The model of this gun has been remade
- The gun's name has also been changed to the Heckler & Koch MP5
- Gun stats remain unchanged
Visual Fixes
- Fixed textureless line on GL06 model
- Fixed z-fighting on Assault Rifle and Pistol Magazines
Fixed Incorrect Stat Value in M202 Flash Description
- The reload speed was listed as higher than it actually was in the lore
Added Rocket Launchers
Added the Rocket Launcher tier of guns
They are long-range, explosive guns--more expensive than grenade launchers
Updated Models for M4 Carbine, AK47, FN-Scar, and Spas 12
The models for these guns have been improved
Renamed the M4 Carbine to the M4A1
Goes along with the model change, all old M4 Carbines will still exist and look as they did before
The stats of the two guns are identical
Fixed Thompson Machine Gun and MP5 saying they were Assault Rifles
This was purely a visual issue, didn't actually affect the ammo of the gun
Fixed Pistol Magazines not saying they were used in SMGs
Also only a visual issue
Removed unused legacy files
Wern't being used anyways, their removal will result in fewer errors in the console
Fixed swapped Remington 870 and M1A Recipes
The recipes for the Remington 870 and M1A were swapped
Tweaked Revolver Bullets recipe
It has been changed (same resource to ammo ratio) to use less ingredients
This is to prevent conflicts with the GBG grenade crafting recipe