Class Changes:
-
Demolitionist
- D.T.T.A.H.: [Resistance Increased 24.94% -> 24.96%]
-
Gladiator & Berserker
- Small fix to prevent gaining stacks, for the relevant passives, without actually doing damage.
*New Classes
-
Gambler
- Lucky 7: [Every 7th hit does 50% more base damage.]
- High Roller: [You have a 2% chance to ignore damage, increasing by 2% each time you are hit and resetting back to 2% on activation.]
- Good Morning: [Every morning you have a 10% chance to become a Winner, amplifying your abilities.]
-
Winner
- Lucky 7: [Now does Double Damage]
- High Roller: [Instead of resetting to 2%, it is halved.]
Initial Modrinith Release
Classes:
- Brute
- Demolitionist
- Diver
- Builder
- Camper
- Traveler
- Spelunker
- Guard
- Gladiator
- "Alchemist"
- Paladin
- Salvager
- Fisher
- Mirage
- Paraglider
- Jouster
- Berserker
- Pacifist
- Lurker
- Cryptic
Check out the Official Origins Discord for older Changelogs