Compatibility
Minecraft: Java Edition
1.21ā1.21.1
Platforms
Tags
Creators
Details
Licensed LGPL-3.0-or-later
Published 4 months ago
Origin description
Name
Nevariin
Lore
A fox warrior dream, former great knight, dishonored and executed when it's caught practicing dream magic, before the moth clan fully embraced the pale king as their new god.
Powers
Passive
- Vulpine grace: the usual(no fall damage, smaller size and reach, more speed)
- Intangibility: Don't take suffocation damage, and take 50% less magic damage. You make no sound while walking
- Dreamer: Spawn in a dream world, a reflection of the mortal plane. Begins as an empty void. By using abilities in the real world, you can capture parts of it into your domain. You can modify the dream world as you please, but changes will not apply to the real world.
- Ethereal vitality: You have no hearts, but spawns with 13 absorption hearts and can be refilled by certain abilities. While in the dream world, you can take a maximum of 4 damage.
- Dishonored: You take double damage from gold weapons and spectral arrows
- False knight: You start with low durability iron armor that regenerates over time, and cannot wear anything else. You cannot move when all your armor breaks. You can enchant or disenchant by using books/grindstones on them.
- Dream power: You have a dream bar. Regenerates when you hit mobs.
- Radiant: Worshipping the sun deity lets you do double damage to undead mobs and players. Your non-damaging abilities deal daamge to them, and they take double the burning damage while in the dream world.
Active
-All windups cancel if you take more than 2 hearts of damage. Using any ability captures a pocket of the real world as a memory
- Dream sickle(primary): After a short windup, dash forward and slash twice in front of you. Does no damage but high knock back and gives slowness 2. Each hit heals 1 heart and 10% dream power, and captures a memory in the dream world that can be destroyed to refill 20% dream power each. More range when used with hoes. All hoes you use deal quadruple the damage, and you can hold another one in your offhand to double your attack speed
- Dream gate(secondary): Spend 80% dream power to tear a hole in the boundary between worlds. Create a portal that lasts for 5 minutes that any entity can use to travel between the real and dream world. Can be used while shifting to destroy a portal. Only one can exist at a time.
- Dream rift(secondary + look down): Set a waypoint, secondary + shift to teleport to it after a short channel for 40% power. Also acts as a beacon. Real and dream worlds have separate waypoints. Does not cost power while in the dream world.
- Manifest(secondary + look up): Spend 20% dream power to travel between worlds after a short windup. Regenerate all your absorption hearts.
- Dream vortex(primary + look up): Channels and suck in entities in a radius, slowing them. After the channel is done, you can sneak to bring all entities caught in a small radius to the dream world. Affects entities in the overworld even if you are in the dream world.
- Seal of binding(primary + look down): After a brief channel, levitate into the air and highlights all nearby entities. Recast sends you flying towards a target. Hitting an entity with this ability locks you in a dream arena until 30s has passed or one dies.
- Dreamsense(secondary tap): While in the dream world, show the locations of nearby entities, in the overworld, briefly highlight them
- Dreamshaper(primary tap): Capture a small area around you, or shift to destroy it
Final notes
- Join the discord to suggest features, abilities, or other versions/ports.

