Changes:
- Added Spears, Nautilus Armor, Netherite Horse Armor and the new Spawn Eggs to default list of non droppable items
- Items from Graves now fling a bit upwards when spawning
- Added
#keepinv:no_itemstag list which can be used as value in Non-droppable Item tag list config to disable any items being kept on death - Graves now generate near the last safe position a player has been instead of near the death location (This prevents Graves from generating in the void)
- Changed the sound of Graves when generating or breaking to a more fitting one
- Added some additional Soul particles when generating or breaking a Grave
- Added button to restore default values to config menu
- Added functionality for admins to restore a players inventory from before they last died to config menu:
- Player needs to be online
- Items can either be placed in Shulker Boxes or spawned on the ground at the player who executes the functionality
- Inventory can be restored either filtered by the droppable item tag list (used when the player died) or completly unfiltered including all items
Changes:
- added ukranian, portugese (brasil) and vietnamese translations
- added Graves:
- will be placed at the position the player died
- will only be placed when the player has droppable items
- If a player dies in Lava or most solid blocks the Grave will be placed at the first possible block above the position
- If a player dies in the air the Grave will be placed on the ground below
- If a player dies on top of another Grave the Grave will be moved 1 block to a random direction
- left/right-clicking the Grave drops the items it is holding
- despawn after 5 minutes (can be configured)
- Graves created by players wearing a Chestplate enchanted with Deathlock can only be opened by the player
- Graves created by players wearing a Chestplate enchanted with Gravehold last double the time
- added Config Menu:
- can be opened with
/function keep_inventory - option to en-/disable Graves
- option to change the duration Graves last before they despawn
- option to change the appearance of Graves (Random, Player Head, Tombstone, Chest, Bundle, Skull, Candle)
- option to change the tag list used for non-droppable items
- option to en-/disable Player Head drops on death
- option to change chance of Player Head dropping on death
- Option to en-/disable Experience Loss on death
- Option to change amount of Experience lost on death
- can be opened with



