HOT FIX!!
Resource Pack
- The resource pack had the wrong namespace which caused problems. This had been fixed.
- For those using the datapack, you will have to replace the resourcepack in your resourcepack folder. (The datapack doubles as the resourcepack)
- For those using the mod, just update the mod.
Abilities
- Skyward Surge
- When teleporting the amount of blocks fallen is set to 0. This change was implemented last update, but I forgot to include it in the changelogs
Passives
- Conductive Hunger
- Can now eat ingots even while at full health
It is finally here. Lightningborn for 1.21!
General
- The namespace for the Lightningborn has been changed, if you experience any problems, try re-selecting the Lightningborn
- The resouce bars used for the ore passives have been cleaned up, no more stray transparent pixels
- Changed the scoreboard name for marker identification/ownership from
playeridID->lightningID
Abilities
- Electrostatic Mastery
- Cooldown decreased from
500 ticks->300 ticks - Now properly checks for items
- Will not activate unless it can strike an entity
- Cooldown decreased from
- Skyward Surge
- When teleporting back to your marker, you will now keep the same rotation
- NEW: Snap Step (Load Hotbar Activator key)
- Press the ability key while moving to quickly move a couple of blocks in that direction
- Will not activate if you are standing sill
- Cooldown of
16 ticks - Costs 2 energy points
- Thunder Roar
- Keybind changed from
Load Hotbar Activator->Highlight Players (Spectators)
- Keybind changed from
Immunities
- You are now immune to stepping on magma blocks, and campfires
Passives
- Static Interference
- Copper block list has been updated to 1.21 blocks
- Conductive Hunger
- Origins 1.21+ is still in beta, and thus comes with bugs. One of which doesn't allow you eat ingots while full
Rewrote many descriptions to be more descriptive and story driven, fixed them aswell.
Added all current copper blocks to copper_blocks.json, including lightning rod and raw copper block, meaning more blocks should work with Static Interference.
Changed Electroshock Mastery to not strike any passive mobs and items
Updated it so you can now eat Iron, Gold, Copper, Netherite Ingots, Redstone, and Amethyst. It will play the animation and sound as if you were eating regular food
You can now eat Glistering Watermelon which will refill the same amount of energy as a Golden Carrot
/!\ This will require you to update this in the resource pack folder /!\
Added passive abilities when you eat Iron, Gold, Copper, Netherite ingots, Redstone, and Amethyst, only one passive ability can be active at a time.
water damage will now ignore armor.
Lightning Fury will now properly follow the energy bar and resource bar rule.
Conductive Hunger
Iron Ingot
Glow an iron gray
Passive Ability: Electromagnetism
Your item pick-up range is tripled (can pick-up items 6 blocks away)
No Downside
Lasts for 50 ticks
Gold Ingot
Glow gold
Passive Ability: Gilded Fortune
You gain luck II
Downside: Fragile Fortune
You lose 1.5 hearts due to how malleable and ductile it is
Lasts 4 minutes
Copper Ingot
Glow orange
Passive Ability: Electrostatic Charge
Your punches are now electrically charges and you deal extra damage and paralize entities, aswell as have a 2% chance to strike them with lightning
Downside: Static Interference
You just ate copper, you're weak to copper, what did you think would happen? You get Slowness 2
Lasts 15 seconds
Redstone
Glow red
Passive Ability: Energized Pulse
You can detect any entity in your render distance, Red is hostile, Green is passive, Gray is neutral, Blue is items
Downside: Unfamiliar Energy
Redstone isn't really electric and has an unfamiliar energy which makes you sick, bleh. You get Nausea 4
Lasts 15 seconds
Amethyst
Glow purple
Passive Ability: Crystalline Reflex
The amethyst shard broke within you due to the high power and heat, the sharp shards cover your skin giving you thorns while allowing you to see in the dark
Downside: Splintered Vitality
Due to amethyst's fragile nature, you become much more brittle and will take more damage (20% more damage)
Lasts 45 seconds
Netherite Ingot
Glow dark gray, and dark gold
Passive Abilities: Power Surge and Gilded Fortune x4
You temporarily become immortal (immune to all damage), and gain Luck 8!
Downside: You're eating a netherite ingot -_-
Power Surge Lasts for 20 seconds
Gilded Fortune x4 Lasts for 1 minute
Edibles
Golden Apples, Enchanted Golden Apples, and Golden Carrots are now edible
You can no longer eat cake
You not longer "Starve" you will take a modified version of it called "Electric Starvation", 0.5 heart every 2 seconds when you have an empty energy bar



