New quality of life features
- Brown mooshrooms can spawn naturally
- Horse stats can be made better with certain foods
- Smith villagers can heal golems
- Nitwits can become normal villagers
- Endermans can spawn with more kinds of blocks
- Caged animals will breed automaticly in good living conditions
- Spiders can't climb "slipery" blocks
- Sleeping removes status effects
Changes and fixes
- Origins of smoke (blastfurnace/smoker) transfer smoke
- Copper and ironblock can be used for chimneies
- Fixed sleeptrigger reseting
Crafting
- Added crafting recipies for green and brown dye
New quality of life features
- Ghasts will not sink into lava
- Items associated with the nether won't burn in lava
- Arrows can be moved to a quiver (score), and can be drawn from if the player has an arrow in their inventory
- Player sleep percentage can be changed with a trigger score (from 0=100% to 4=1%)
- Blocks that look like they would damage entities now damage them (campfire, stonecutter)
- XP won't be dropped by players uppon death and will be given on respawn
- Smokers and blast furnaces produce (more) smoke particles
- "Quality of life features" can be configured using /trigger ped_config
Crafting
- New crafting recipes for brown dye, lectern and map



