- Added support for versions 1.21.5 - 1.21.8
 - Bundle recipes now accept leather & rabbit hide. [Suggested by @antoha256m]
 - Fixed a small tagging issue that could've wrecked other datapacks or plugins.
 - Fixed an issue where a few of the furnace-blast furance smelting recipes hadn't worked as intended.
 
- Updated the datapack to safely include 1.21.4
 - Fixed a minor issue with mining glass with a pickaxe.
 
- Completely reworked the datapack, I made it at a time where my knowledge with development was pretty bleh if you know what I mean, as well as updating much outdated code to better fit the new minecraft formats.
 - Removed some old features which were not exactly "quality of life" changes, but rather new game mechanics which did not entirely fit minecraft.
 - Updated to 1.21.2-1.21.3, Future updates of 1.21.x will be released really soon as well.
 
- Fixed bug related to the grass loot table. Since in the newest update it was changed to "short grass"
 - Added cobblestone & cobbled deepslate blasting recipes.
 
- Entities: Mule, Donkey and Camel will no longer sink in water just like horses. So can walk on water with them.
 - Alot of furnace-smelting recipes which weren't compatible with the blast furnace work there now. Those recipes include:(Clayballs, Netherrack, Stone, Sandstone, Red Sandstone, Quartz block, Sand & Red Sand, Basalt And Clay Blocks)
 - World Height was roughly Doubled. (Now 703)
 - Updated the Datapack to 1.20.3-1.20.4
 - Small Change of code in some files to avoid future bugs. Please note that this version may be for 1.20.3-1.20.4 It will most probably work just fine in versions 1.20-1.20.2 Just fine.
 
- Horses will no longer sink in water unless if you jump from a height
 - Fixed bugs where grass wouldn't drop when using shears or silk touch tools.
 - Added the trigger for the water-horse feature Fixed minor bugs.
 



