Retina is a raycasting library data pack for Minecraft: Java Edition 1.20+, using voxel traversal.
Unlike other similar packs, it supports (almost) all of the different hitboxes, including both blocks & entities. It also doesn't rely on entity teleportation, meaning it runs slightly faster on average too.
Additionally, Retina supports a lot of customizable input parameters and gives detailed output information, making it a very useful resource for custom maps and datapacks, with applications ranging from magic wands to guns to custom block placing to laser beams.
For more specific information, check out the GitHub repository.
Credit for the logo: Vector image by VectorStock / vectorstock
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Nico314159
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