Additions:
- Added sacrifice system (allows you to sacrifice yourself or others in order to revive a deceased player as an alternative to the totem of resurrection); Has a 50/50 chance to work when sacrificing others; 15 block radius
- Added new sacrificial gemstone item (uncharged variant: sacrifices yourself, charged variant: sacrifices the player you charged the gem with); Can be charged by killing players
Changes:
- Reduced the radius that a player has to be in in order to revive a deceased (10 -> 3)
- Particles spawned by the datapack now ignore particle settings and will always show
- More internal tweaks and additions