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Minecraft: Java Edition
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RPG Loot Reforged
This project aspires to continue in LostPuppet's footsteps in remaking Michael9r9r's RPG Loot datapack for modern versions.
Take a look at the Github page to see the current objectives and future for the project.
THIS IS IN ALPHA: USE AT YOUR OWN RISK We are not responsible for corrupted worlds, lost items, etc.
Installation notes:
- There is a datapack and a resource pack. You need both for RPG Loot Reforged to work. If you are running this on a server or world with other players, they only need the resource pack.
- Add the resource pack to your resouce packs folder and enable it.
- When creating a world, put the datapack file (KEEP IT UNZIPPED) in the datapacks section.
- IF MINECRAFT DOESN'T ACCEPT THE DATAPACK AS VALID, MAKE THE WORLD WITHOUT IT AND MANUALLY ADD THE DATAPACK TO THE 'datapacks' FOLDER IN YOUR WORLD FOLDER AND RUN THE FOLLOWING COMMAND IN CHAT: '/reload'
- THIS IS IMPORTANT: LEAVE AND REJOIN THE WORLD FOR THE EFFECTS TO TAKE PLACE OTHERWISE STUFF IS BROKEN.
- Once you have rejoined the world, type: /function rpgc:clean
Currently, all iron, gold, diamond, and netherite levels of swords, axes, and pickaxes are craftable and, on use, will be given stats.
To give yourself one of the weapons, enter the following command and replace what ever is in brackets [] with what it wants.
- /loot give @s loot rpg_loot:[rarity: common, uncommon, rare,epic]/[weapon type: sword, axe, pickaxe]/[item name]
Also, there are some unique items that can be gotten through the following command:
- /loot give @s loot rpg_loot:unique/[item name]
To uninstall enter the following commands:
- /function rpgc:uninstall
- /datapack disable "file/rpg_loot"
- /datapack disable "file/rpgc"
The following is the rpg loot decription found on the old Rpg Loot Planet Minecraft Page for the purpose of defining goals for this project.
NOTE: Most, if not all, of these features are not currently included in RPG Loot Reforges
RPG Loot - Data Pack for 1.19 Current Version: 1.15
Discord Link: discord.gg/VUcDYj3UGv
RPG Loot is a data pack that adds randomly generated items with rarities that you may remember from Borderlands, Dying Light, Darksiders II any many other games...
...and yes even Fortnite...
These items are added with the goal of making exploring much more rewarding and exciting, without breaking the vanilla game balance too much.
- Installation -
Extract the folder from the .zip file and place it into your worlds datapacks folder.
After that, load into the world and type /function rpgloot:options/default to initialize the default options. This will start the datapack.
You can then use rpgloot:options to adjust the settings to your liking.
- Rarities -
The rarities are Uncommon, Rare, Very Rare, and Legendary.
Uncommon items provide small stat bonuses, but are abundant.
Rare items provide higher bonuses, and also more types of bonuses as well.
Very Rare items provide very high bonuses, but are much less abundant.
Legendary items provide the highest bonuses to several different stats and are indestructible, but are also exceedingly rare.
- Spawn Rates -
These are the chances of each rarity spawning relative to the others.
Uncommon: ~66.2%
Rare: ~26.5%
Very Rare: ~6.6%
Legendary: ~0.07%
- Item Balance -
Weapons and Armor have been balanced so that diamond isn't always the most powerful choice 100% of the time.
Leather Armor provides higher speed bonuses than diamond or iron, and chain provides higher max health bonuses than others.
Wooden Weapons are very fast but deal little damage, and gold weapons have powerful enchantments.
There is a full list at the bottom of this post.
- UPDATE v1.04: RPG Mobs -
Boss mobs will now spawn naturally in the world that are stronger and drop better loot. These range from-
Veterans that have will pose as a challenge for the under-equipped or ill-prepared.
Elites that are stronger, faster, and more difficult to defeat than Veterans.
Champions that are very strong, resistant to fire, and have regeneration that can be a threat for a well equipped player.
Legendaries that will test the abilities of even the best equipped players.
Raid Bosses that will require multiple well equipped players to defeat...
...and some others as well.
There are also Unique mobs who have specialized stats and are usually a little stronger than Legendaries. Uniques drop from the legendary loot pool but have a chance of dropping named Legendary items that provide new, unique bonuses.
The final type of mob are Spectres. Spectres spawn during the night if the Brutal Nights option is enabled. Spectres are fast, strong, and invisible. Turn this setting on if you want nights to be truly dangerous.
To access the options of this datapack, type in /function rpgloot:options while you have operator privileges. You can also change the spawn rate of these new mobs (default is 5% per loop), though the changes to spawn rates will not remain when you restart your game.
- Currently Generated Items -
All types of armor are currently generated except for the turtle shell.
All Swords, Axes, Tridents and Shields are currently generated.
Bows and Crossbows only generate as legendary items currently. This is due to a lack of modifiable attributes being present on them.
- How to Spawn Dungeons -
Players- Rename a Diamond Pickaxe to "Ancient Excavator" and throw it on the ground. A random dungeon will be spawned near bedrock level below where the pickaxe is thrown.
Admins- You can type /function rpgloot:random_structure and a random dungeon will be spawned somewhere in the world. The more times you run this function the more dungeons will be generated in your world.
- Planned Features -
Full Bow & Crossbow generation when I figure out how to make them interesting.
Drops for the Wither and Ender Dragon.
Off-Hand Item that increases spawn rate.
A Scrapping and Crafting System
- Known Issues -
The display of attack speed on weapons may be confusing.
Servers may display warnings that do not affect the functionality of the data pack.
- Compatibility -
This Data Pack is not compatible with any other mods or data packs that alter the vanilla loot tables.
- Permissions -
Feel free to use any of the content of this data pack in your own work, but please credit me if you do, and please do not re-post this elsewhere without crediting me.
- Thanks -
I have to thank Skylinerw for writing this post on the minecraft forums
www.minecraftforum.net/forums/minecraft-java-edition/redstone-discussion-and/commands-command-blocks-and/2546347-1-12-custom-loot-tables
It helped immensely and made everything a lot easier.
I also thank Ercerus for their Ancient Attribute Items data pack. I was inspired by it and it served as a useful reference while I made this data pack.
I must also thank Eastonium for his WASD Random Bosses data pack. Though I used mostly different methods of spawning mobs his work served as an incredibly useful reference while updating this pack to v1.04
https://www.planetminecraft.com/data-pack/wasd-random-bosses/



