- Added Cursed Mermaid Statue:
- Can generate on beaches and in oceans as either Sapphire, Emerald or Ruby versions.
- Mobs close to the statue will be Damaged every second.
- Can be broken by hitting it, however using tools or other treasure weapons to Damage it can increase the amount that is dealt.
- When broken, the Cursed Mermaid Statue will drop up to 3 of its' corresponding Mermaid Gem.
- Added craftable Mermaid Statue:
- Acts and sounds like a Cursed Mermaid Statue, but it does not deal Damage to close by mobs.
- When placed down, the statue will be empty and 1 hit is enough to break it. If right clicked with a Mermaid Gem of any kind, the gem will be inserted into it.
- Added Hunting Spear:
- Craftable weapon
- If right click is held down for long enough, the spear is thrown it'll Damage the first mob it comes in contact with and drop on the ground.
- Added Pristine and Grisly Boar Tusks to Trail Ruins
- Added Pristine and Grisly Megalodon Teeth to Warm Ocean Ruins
- Added Pristine and Grisly Megalodon Scales to Cold Ocean Ruins
- Added 3 new Commendations: Master Hunter, Spear to Trident, Curse Breaker and Sanctified
- Added give commands for every new item
- Removed the extra jungle_temple structure
- Fixed the misaligned handles on the Captain's Chest model
- Tweaked the Chest of Siren Song to not glow when unopened
- Added Hunting Trap
- Craftable weapon
- Can be thrown to place down on the ground and it'll arm after 2 seconds. If an entity steps on the trap while it is armed will trigger the trap, dealing Damage to them
- Can be disarmed by attacking the trap while crouched
- The Hunting Trap can be loaded with Blunderbombs, Firebombs and Bone Callers by right clicking it with the desired projectile while crouching
- Added Blunderbomb
- Craftable weapon
- When right clicking with a Blunderbomb, it'll be thrown and explode on impact, dealing Damage
- Added Firebomb
- Craftable weapon
- When right clicking with a Firebomb, it'll be thrown and explode on impact, setting mobs and blocks on fire
- Added Bone Caller
- Craftable weapon
- When right clicking with a Bone Caller, it'll be thrown and explode on impact, spawning a Skeleton
- Added the Trident of Dark Tides
- When using this weapon it can be charged up to 3 different stages, each stage increasing the amount of Damage the attack will deal and its' AoE
- Added Horn of Fair Winds
- Using this item will summon wind charges
- Added Chest of Siren Song
- Can be placed down
- When a Key of Siren Song is used on a placed Chest of Siren Song, the chest will open revealing the Skull of Siren Song which can be taken and placed back into it as long as the Skull is on full durability
- Skull of Siren Song: A usable skull which will spew out a deafening shriek that Damages mobs
- Added Siren Gems and Trident of Dark Tides to Ocean Ruin archeology
- Added Skull of Ancient Fortune and Jar of Athena's Incense to Ancient Cities
- Added Obsidian Ashen Winds Skull to Bastions
- Added Horn of Fair Winds, Mermaid Gems and Chest of Siren Song to Buried Treasure
- Added Mermaid Gems to Desert Temples
- Added Villainous Skull of Ancient Fortune, Keg of Ancient Black Powder, Chalice of Ancient Fortune to End Cities
- Added Mermaid Gems to Jungle Temples
- Added Mermaid Gems to Shipwrecks
- Added Mermaid Gems to Dungeons
- Added Stronghold Gunpowder Barrel and Stronghold Skull to Strongholds
- Added Siren Gems to Underwater Ruins
- Added Breaths of the Sea to Elder Guardians
- Added Generous Gift and Humbe Gift to Piglin Bartering
- Added Old Skull, Fish Bones, Crate of Curious Fish Scales, Crate of Shark's Teeth, Crate of Precious Pearls, Crate of Kraken Tentacles, Elegant Fishing Float Pack, Irresistible Bait Pack, Finest Fish Hook Pack, Hunting Spear Tip Pack and Horn of Fair Winds to Fishing loot
- Removed Captain's Chest from Buried Treasure
- Adjusted a few models, textures and ground as well as GUI display
- Added Advancements
- Added crafting recipes for invisible item frames
- Kegs have been tweaked for more consistent chain explosions and kegs will now detonate when hit by any damage caused by another item in this datapack
- Kegs now become defused when touched by water
- Added a config to configure some treasure behaviour. /function sot:_config
- Added Orb of Souls to Pillager Outposts
- Added Crown of Hope to Desert Well Archeology
- Added Gunpowder Barrels to Pillager Outposts and Woodland Mansions
- Gunpowder Barrel
- This is a special kind of treasure item
- When right-clicked, the Gunpowder Barrel is placed on the ground and will explode after 5 seconds
- If there are other primed kegs/players wearing a keg or a keg displayed in an item frame near the explosion, those will also explode and set off other nearby kegs
- Added Chest of Ancient Tributes as a guaranteed treasure to Desert Temple and Jungle Temple structures
- Added crafting recipe for Gunpowder Barrels
- Added Crown of Hope and Gunpowder Barrel give commands
- Added the following command to toggle the chest slowing down the player: /function sot:set_chest_slow
- Smoothed out the color transition for the Skull of Destiny
- Tweaked the Chest of a Thousand Grogs, Chest of Fortune and King Chest models
- Treasure items in chests will no longer appear more than a maximum of 2 times
- Captain chests are now rarer in Buried Treasure
- Reaper's Bounty, Reaper's Chest, Chest of Fortune, and Chest of Legends are slightly rarer now
- Added glow to Reaper Bounty, Reaper Chest, Secret Box, Legend Chest, Dark Skull, Foul Skull, Villianous Skull, King Skull and Ashen Winds Skull
- Added Ritual Skull to Trail Ruins
- Added Skull of Ancient Fortune to Ancient City
- Added Skull of Destiny crafting recipe
- Added give commands for Ritual Skull, Skull of Ancient Fortune and Skull of Destiny
- Reworked the models for the Villianous Skull, King Skull, Ashen Winds skull, Reaper's Chest and Reaper's Bounty