
Sincerelyuq's Overhaul
Sincerelyuq's Overhaul V3.0 — Summary 23 new structures, a legacy build for 1.19, and mod jars for every loader. V3.0 nearly doubles the pack: 33 structures become 56, spread across the Overworld, the Nether and the End. The new additions lean
3.0
Compatibility
Changes
Sincerelyuq's Overhaul V3.0
Twenty-three new structures, eleven new loot tables, a separate legacy build for 1.19 – 1.20.6, and mod jars for Fabric, Forge and NeoForge. The pack goes from 33 structures to 56.
New structures
Quiet scenes
Structures with little or no loot, built to be read rather than looted.
- Last Camp — a cold campfire, a bed, a crafting table and a skeleton skull on a fence post. Twelve blocks, no chest. Exactly enough to work out how it ended.
- Half Portal — a nether portal frame missing its two top corners, a pile of mined obsidian beside it, an anvil and a dead campfire. Someone got to the last step and did not take it.
- Pale Watcher — one pale oak chair facing a resin-covered clearing, a creaking heart in the tree behind it. No loot, no interaction, just the feeling that the chair was vacated recently.
- Frozen Camp — two A-frame tents with their flaps thrown open and guy lines staked out, a cold fire ring, a lectern with a book and a bed with a skull on the pillow. Snow has drifted over the slopes.
- Apiary Clearing — a cherry deck under a four-post canopy: three beehives in a row, a lantern on the beam, a composter and a honey barrel at the edges, a fenced flower bed out front.
- Lost Cargo — a thirteen-block trail of barrels, hay, chains and torn cloth strung out over the lava sea, as if a ghast dropped its load mid-flight.
- Sunken Rowboat — a nine-metre spruce hull, bow up, stern buried in sand. A barrel and a chest of fishing gear, maps and a rare trident. Seagrass already growing on the planking.
- Half-Built — an abandoned poplar frame still wrapped in scaffolding, a straw bed inside. Dappled Forest only.
Traps and fakes
Structures that read as a reward and are not.
- Fake Treasure — a chest on a gold pedestal under a lantern, visible from dozens of blocks away. The pedestal rests on three sand blocks above a shaft with lava at the bottom. The loot is real and very good, if you can get it out.
- Shulker Vault — a purpur room on an End island with an obvious chest under a glowing end rod. Under the floor there is a second room: a better chest, packed with TNT and a pressure plate. The elytra is in the lower one.
- Fake Geode — tinted glass, budding amethyst and calcite on the outside, indistinguishable from the real thing. Hollow inside, with a core of infested deepslate.
- False Well — the same silhouette as the pack's ordinary well, down to the frame and the water. The water column runs eight blocks down into a flooded chamber with a chest and cobwebs.
- Pot Trap — six decorated pots on a sandstone platform. One stands on a pressure plate with five TNT under it, and people always break all six.
Loot and dungeons
- Trial Fragment — a single tuff brick room with copper bulbs in the corners, cobwebs and a chest in the middle, like a shard of a trial chamber cut loose from the rest. Fully buried in stone, so you hit it while digging. Copper, trim templates and a trial key inside.
- Sculk Shelter — a stone box in the Deep Dark, half eaten by sculk, with an overgrown bed and a catalyst by the wall. A shrieker sits on the ceiling — switched off, but not there by accident. Echo shards in the barrel.
- Ghast Nursery — a chamber cut into basalt, roofed with a three-rib bone arch. Three dried ghasts in soul sand nests, hanging chains with lanterns, a water cauldron on a pedestal. The reward is not in a chest: there is enough water to revive one ghast on the spot.
Natural detail
- Firefly Bush — a two-block swamp hummock: mangrove roots, a water-filled hollow with lilies, a half-sunk mossy log and a young mangrove leaning over it. Firefly bushes sit on the dry side.
- Copper Bloom — a tuff boulder eaten through with copper at all four oxidation stages, clean metal at the base, turquoise at the top. Copper grates on the ledges, a lightning rod at the summit.
- Cinnabar Bleed — a red cinnabar stain spilled across a Sulfur Cave floor, with sulfur spikes around its edge.
- Gravel Dig — a gravel spit on a river bed with four suspicious gravel blocks and a pair of broken pots. The only place in the pack where archaeology works underwater.
- Mushroom Ring — two concentric rings of red and brown mushrooms on mycelium around a broken mushroom stem. A fairy ring that will never grow on its own.
- Shelf Mushroom Big — a fallen poplar trunk carrying a full bracket of shelf mushrooms. Dappled Forest only.
- Sea One Sponge — a small prismarine shelf suspended in open water, a single wet sponge sitting in it. Generates in the water column, not on the sea floor.
New loot
Eleven new tables, bringing the total to eighteen.
- trial_fragment — copper, trim templates and a trial key.
- sculk_shelter — echo shards and Deep Dark salvage.
- ghast_nursery — ghast tears and soul-themed goods.
- frozen_camp — warm clothing and expedition tools.
- apiary — honey, honeycomb and bee nests.
- lost_cargo — scattered nether freight.
- sunken_boat — fishing gear, maps and a rare trident.
- shulker_vault — the elytra pool, behind the trap.
- tempting_chest — the Fake Treasure payout, genuinely worth the risk.
- flooded_well — the False Well chamber.
- river_brush — underwater archaeology: clay, sherds and a rare heart of the sea.
Version range
The main build now covers 1.21 through 26.3, up from 1.21.6 – 26.2.
Content that depends on newer versions degrades instead of breaking, using optional biome tag entries and pack overlays:
- Pale Garden structures (Pale Watcher, Resin Bunch, Nether Pale) need 1.21.4.
- Firefly Bush needs 1.21.5.
- Ghast Nursery and Happy Ghast Saving need 1.21.6.
- Dappled Forest structures (Half-Built, Shelf Mushroom Big) need the biome to exist.
- Sulfur Exp, Cinnabar Bleed and both Badlands Hot Springs need 26.2.
- Golden Dandelion village loot is in an overlay that applies from 26.1 up, so the village tables load cleanly on 1.21.
Where the biome or block does not exist, the structure simply never spawns — no missing textures, no errors.
Legacy build — 1.19 – 1.20.6
A separate download with 35 structures, cut down to what 1.19 can actually render.
- Plural
loot_tablesandstructuresfolders,pack_format 10,supported_formats 10–41. - Structures that depend on Cherry Grove, Pale Garden, Sulfur Caves or Dappled Forest are removed entirely rather than shipped broken.
- Every structure NBT was converted down to the 1.19 format, not just relabelled: banner patterns back to
Patternswith the old three-letter codes, mob gear back toHandItems/ArmorItems, item data back totaginstead ofcomponents. The ominous banners and the pillagers' crossbows survive the trip. DataVersionset to 3105 so the game's data fixer upgrades the files properly on 1.20.x instead of ignoring them.
Mod versions
Both builds ship as a single jar that covers Fabric, Forge and NeoForge. Drop it into mods and the pack is active in every world — no need to enable it on the world creation screen. Fabric API is required on Fabric.
sincerelyuqs-overhaul-3.0.0-1.21-26.3.jarsincerelyuqs-overhaul-3.0.0-1.19-1.20.6.jar
The jars now carry the pack icon, so the mod shows up with artwork in the Fabric, Forge and NeoForge mod lists, and pack.png renders in the data pack screen.
The data pack zips still work the usual way: drag into More → Data Packs when creating a world, or copy into saves/<world>/datapacks.
Fixes
- Three loot tables failed to load on 26.3.
deepslate_portal,end_railandshulker_trapused bare{"min": …, "max": …}number providers. 26.3 no longer assumesuniformwhen the type is missing, so every roll and count now states"type": "minecraft:uniform"explicitly. - Two village loot tables failed to load on 26.3.
old_village_1andvillage_tavernused aminecraft:tagloot entry, whose field was renamed. The tag entry is gone: the Golden Dandelion pool now lives in a 26.1+ overlay as a plain item, so nothing version-specific is left in the base tables. end_railreferencedrailwithout a namespace. Nowminecraft:rail.- Legacy structures claimed to be newer than the game. All 35 NBTs carried a 1.21.8 / 1.21.9
DataVersion, which meant the data fixer silently did nothing on 1.19 – 1.20.6. - Legacy banners and pillagers were empty. Modern
patternsandequipmentNBT is ignored on 1.19, so the ominous banners generated blank and the pillagers generated unarmed. Both are converted now.
Credits
Sincerelyuq
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wwktw5m8:90enTzl1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wwktw5m8:90enTzl1"
}
