Yes i changed the numbering scheme sue me
Sigh... big update changelog...
- Added animation for:
- Go Beyond
- Utility
- Heavy
- Summon
- Block
- Added sounds for:
- Go Beyond
- Util
- Heavy
- Bubble
- Changed some more framedata stuff, most importantly made moves angleable
- .jar file actually works now (thanks, i know)
- /stand about displays information for all moves
Big update time
- Added Go Beyond as crouching SP2
- Remade Light and idle animation, added Go Beyond and barrage (by Bagwet i love him (platonically))
- Added Utility:
- S&W charges forward, damaging anyone in his way
- The move will trigger up to 2 more times if M1 is held down
- (It's meant to be a spinning move as he removes friction from the ground, no animation yet)
- Nerfed some stuff
- Sp3 cooldown moved all to Sp3 instead of ultimate which is now cr.Sp2 (go beyond)