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v0.9.0

by RainlessSky on Jun 19, 2024
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  • New structure: Cobblestone Ruin
    • A couple of ruins from a while ago

v0.8.0

by RainlessSky on Jun 16, 2024
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Surface Mineshaft changes

  • 4 new templates for the Surface Mineshaft
    • 2 ladder rooms
    • 1 storeroom
    • 1 barracks
  • Reduced amount of coal blocks in coal_room_1
  • Miscellaneous other fixes or changes for the Surface Mineshaft
  • Attempted improvements at the air/water exposure patch
    • I don't understand why some sections of it just don't change the structure.

Other changes

  • Updated pack description to show game version as 1.21
  • Added appropriate liquid_settings for all Structures Rebalanced structures

v0.7.1

by RainlessSky on Jun 12, 2024
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  • Updated pack icon

This is the last version for 1.20.5/6 if no major issues appear.

  • New structure: Badlands Trading Post
    • A single-building point of interest with 2 villagers and some decent loot.

v0.7.0

by RainlessSky on Jun 10, 2024
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  • Updated to 1.21
  • New structure: Badlands Trading Post
    • A single-building point of interest with 2 villagers and some decent loot.

v0.6.2

by RainlessSky on May 24, 2024
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  • Decreased village spawn rate even more

v0.6.1

by RainlessSky on May 18, 2024
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  • Decreased village spawn rate

v0.6.0

by RainlessSky on Apr 28, 2024
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  • Overhauled vanilla's Pillager Outpost
    • This replaces the vanilla one
  • Nerfed Surface Mineshaft hallway loot
  • Fixed incorrect loot tables in some Surface Mineshaft templates
  • Added 3 new templates to Surface Mineshaft
  • Improved Surface Mineshaft generation to help blend into air exposure

v0.5.1

by RainlessSky on Apr 15, 2024
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  • Added icon to datapack

Compatible with Structures Rebalanced v0.5.0 and lower

  • Changed individual "Explore xxx" Advancements to be seperate, rather than in a chain.
  • Updated "Dungeon Time" for SR v0.5.0
    • Overgrown Dungeon is now required
    • Vex Jungle Tree is not required

v0.5.0

by RainlessSky on Mar 24, 2024
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  • New structure: Vex Jungle Tree
    • A jungle tree with 2 vex spawners & a 1/3 chance for brewing stand
    • Spawns in Jungle
    • Loot table is the same as the common chest in the Overgrown Dungeon. This is a placeholder.
  • New structure: Overgrown Dungeon
    • Dense flora
    • Traps of various concepts
    • Features parkour elements
    • Spawns in jungle biomes

The Advancements addon adds advancements for Structures Rebalanced structures... obviously.

v0.4.4

by RainlessSky on Feb 3, 2024
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  • Added brown mushroom variant to Big Mushroom
  • Added unique parrots to Big Mushroom

v0.4.3

by RainlessSky on Feb 1, 2024
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  • Added small structure: big_mushroom
    • Big mushroom

v0.4.2

by RainlessSky on Jan 29, 2024
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  • Added around 6 new rooms to Desert Tomb
  • Added loot tables to all pots in Desert Tomb
  • Fixed multiple issues with Desert Tomb
    • Decreased average amount of spawners
    • Patched air gaps in some templates

v0.4.1

by RainlessSky on Jan 28, 2024
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  • Fixed a few issues with Conquered Stronghold
    • Fixed "conquered" layer (middle layer) room generation, now thin hallway rooms generate.
    • Reduced spawn chance of long corridor in conquered layer

v0.4.0

by RainlessSky on Jan 28, 2024
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  • New structure: Crypt
    • vanilla-esque 5 room dungeon
  • New structure: Deepslate/Sculk Dungeon
    • like a dungeon but deepslate and tall

v0.3.0

by RainlessSky on Jan 18, 2024
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  • Added conquered_stronghold
    • This does not replace strongholds
    • Generates over strongholds in Plains, Savanna.