Changed the punishment for thrown away lives.
- Instead of "when prestigeing" you lose half deaths if over treshold.
- Now there is a separate scoreboard that tracks playtime in current life
- This is reset when you prestige, so now the player should want to prestige to get rid of debuffs and to earn another Unique
- Time Played combined with procedural stat decrease resulted in something like this update.
THROWN RUN (Playtime under 10m)
- <10 - Lose 2HP, 10SHP & 200EP
- 10-20 - Lose 5HP, 20SHP & 300EP
- 20-30 - Lose 7HP, 30SHP & EP/2
- 30-40 - Lose 10HP, 40SHP & EP/3
- 40-50 - Lose 15HP, 50SHP & EP/4
- 50> - Lose 20HP, 60SHP & EP/5
This is a subject to change because I will make this affect every race separately, which turns out to be more work than I thought, hence here is a rough version that works very well.
Don't give up, only start is hard AF :)
UPDATE ALL DEPENDENCIES TO LATEST VERSION
Changelog:
Removed
- Custom Truly Unique System.
- Custom Unique Granting System
- Death Reset option
- You always reset on death.
Tweaks / Fixes
- Truly Unique now listenes to /gamerule trulyUnique
- Prestige is now granted using /gamerule resetCounterBonusUnique
- Ani's Tensura addon starting races 2 => 4
- Phantom Soldier & Fallen Angel
- Lesser Spirit starting without alignment.
- Lesser Spirits start in World Tree by default.
ADDED
- Death Penalties
- Activated on prestige if you have more than 30 deaths (this can be configured)
- If you prestige with Deaths > Penalty Max (30) instead of gaining unique ability remove half deaths.
- If you prestige with Deaths < Penalty max (30) gain a Unique ability | Increase Penalty max + Deaths
- Death penalty Max
- This option is set to 30 by default.
- "/scoreboard players set #penaltyMax deathPenalty number"
- This number is what determines if you Succesfully prestige, aka if you had less deaths then set number.
- Always Majin setting
- On by deafault to avoid Hinata cheesing.
- "/scoreboard players set .trueMajin gamerules 0" to turn off this seting.
- INITIAL GAMERULES
- Immediate Respawn - true
- Announce Advancements - false
- Player Naming - false
- Colossus Respawn - true
- Truly Unique - true
- Reset Counter Bonus Unique - 1
-
ADDON COMPABILITY IMPLEMENTED
- ANITENSURA ADDON - LATEST VERSION
- MYSTICISM ADDON - LATEST VERSION
-
FIXED MAJIN BUG
- Non majin races sometimes were majin
- Majin races sometimes were not majin
-
CLEANED SOME FUNCTIONS A TAD BIT
Merry Christmas.
-
Bypass Race selection screen
- Only pick race first time you join world.
-
Removed Stick in Helmet slot
- Now it's done through random numbers rather than random name on a stick.
-
Bypass Config Editing
- Managed to "somewhat" avoid editing of the Tensura Config.
- On first join to world you can pick any race.
- On first join you will have 2 unique abilities.
- Once you die all of this will reset and you will have a random race and one random unique skill untill you prestige
-
Truly Unique scoreboards
- I will never make the uniques not "Truly Unique" as that was the whole point of this.
- If all unique skills are out of circulation you better kill some people :)