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Bracken Pack Version #84

Changelog

MARCH UPDATE IS HERE! Got a lot of changes so buckle up!!! If you'd like to support the Bracken pack, feel free to check out my Patreon. Members can get perks like early access to pack development, update voting, and Easter eggs made in their honor!

Now back to the program...

PANACEA CHANGES

-Panacea rain event has been added. Basically, every time it rains or storms in Panacea, mob spawning greatly increases. Also, some of the hostile mobs transform into more powerful forms.

-Hostile mobs now spawn at light levels between 12 and 6.

-Added gothrum. Hostile Hunters with bat-like features who will attack the player on sight. Typically they are unarmed but during the rain event they will ride spiders and wield a fang sword.

-Added gothrum fang weapon. Deals as much damage as an iron sword but occasionally grants the user saturation when used.

-Added perrterror. Normal creepers will transform into this modified creeper during a rain event. The Perrterror is powered and makes a large blast but will also create a cocoon of oak leaves after exploding.

-Added perrterror gastor. When clicked, this item will create a cocoon of oak leaves around the player. Drops from the perrterror.

-Added creeper horn. When blown, all creepers within a large radius will be teleported to the user's location. Great for trolling. Drops from the perrterror.

-Added yakitubba. It's an aggressive yellow slug. During the rain event it grows to a massive size. (Totally not a retextured ravager btw).Proceed with caution when fighting it in its giant form.

-Added yakitubba hide. When consumed, the food item grants the player berserker-like strength and speed, but at the cost of blindness.

-Added ventithrub. The result of a symbiotic relationship between a humanoid and a toothy flower attached to its head. During the rain event, ventithrub becomes "hydrated" increasing in size and deadliness.

-Added lembas bread fruit. Fills up a player's food bar more than a golden carrot. Drops from the ventithrub.

BRINE CHANGES

-Added dunkleosteus mob to the indigo median biome. Swims rapidly through the water and deals massive damage. Be warned of this big fish.

-Added trilobite loot table. Trilobites now drop flint.

-Laid the groundwork for upcoming potion crafting system. Stay tuned!

QUALITY OF LIFE CHANGES

-Incorporated Chinese language translation elements for custom items and text. Thank you so much Arnold! I didn't think it was even possible, but we have even more reasons to appreciate you!

BUG FIXES/ GAME TWEAKS

-Removed mobs from the interior of the void house.

-Raised the y-level underdark webs spawn at. Increase the rate they spawn.

-Added oak planks and logs to underdark web loot.

-Fixed issue with too many squid spawning in the incursive fungus biome.

-Brine mobs spawn function is more efficient.

-Fixed issue with glacium teleport not working.

Is that all? Hopefully I didn't miss anything. Special thanks goes out to everyone who helped work on this update. Sulf did an amazing job on implementing the panacea event. Yoann rocked it as always with the latest panacea items. Grandmaster was downright superhuman with his coding. Arnold paved the way for translation. TytoninaeArt did a fantastic job on the dunkleosteus model and texture. Tux did awesome coming up with the new mob names. I also want to thank everyone who contributed to the overall creativity of the team with your ideas and concept art. You guys already know this, but I'll say it again. You rock!

Files

thebrackenpackV84.zip(3.92 MiB) Primary Download
brp.music-texturesV23.zip(18.39 MiB) Required resource pack Download

External resources



Project members

BrackenStrike

Owner


Technical information

License
ARR
Project ID